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- #region License
- // Copyright 2021 Kastellanos Nikolaos
- //
- // Licensed under the Apache License, Version 2.0 (the "License");
- // you may not use this file except in compliance with the License.
- // You may obtain a copy of the License at
- //
- // http://www.apache.org/licenses/LICENSE-2.0
- //
- // Unless required by applicable law or agreed to in writing, software
- // distributed under the License is distributed on an "AS IS" BASIS,
- // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- // See the License for the specific language governing permissions and
- // limitations under the License.
- #endregion
- using System;
- using System.Collections.Generic;
- using Microsoft.Xna.Framework;
- using Microsoft.Xna.Framework.Content.Pipeline;
- using Microsoft.Xna.Framework.Content.Pipeline.Graphics;
- namespace nkast.Aether.Content.Pipeline
- {
- public class TilemapContent : Texture2DContent
- {
- public Texture2DContent TextureAtlas { get { return this; } }
- public Texture2DContent TextureMap;
- public readonly Dictionary<string, TileContent> Tiles = new Dictionary<string, TileContent>();
-
- public TilesetContent Tileset;
- internal readonly List<TileContent> DestinationTiles = new List<TileContent>();
- internal int MapColumns, MapRows;
- internal int TileWidth, TileHeight;
- internal int Width, Height;
- internal string Renderorder;
- internal int Firstgid;
- internal int LayerColumns, LayerRows;
- internal int[] MapData;
- internal static void PackTiles(TilemapContent output, int tileWidth, int tileHeight)
- {
- IList<TileContent> dstTiles = TilePacker.ArrangeGlyphs(output.Tileset.SourceTiles, tileWidth, tileHeight, true, true);
- foreach (TileContent dstTile in dstTiles)
- {
- output.DestinationTiles.Add(dstTile);
- string name = dstTile.SrcTexture.Name;
- if (output.Tiles.ContainsKey(name))
- name = name + dstTile.Id;
- output.Tiles.Add(name, dstTile);
- }
- }
-
- internal static void RenderAtlas(TilemapContent output)
- {
- Rectangle s = new Rectangle(0,0,1,1);
- foreach (TileContent dstTile in output.DestinationTiles)
- {
- s = Rectangle.Union(s,dstTile.DstBounds);
- }
- var outputBmp = new PixelBitmapContent<Color>(s.Width, s.Height);
- foreach (TileContent dstTile in output.DestinationTiles)
- {
- Rectangle srcBounds = dstTile.SrcBounds;
- Rectangle dstBounds = new Rectangle(dstTile.DstBounds.X, dstTile.DstBounds.Y, srcBounds.Width, srcBounds.Height);
- int offsetX = 0;
- int offsetY = dstTile.DstBounds.Height - srcBounds.Height;
- dstBounds.X += offsetX;
- dstBounds.Y += offsetY;
- BitmapContent srcBmp = dstTile.SrcTexture.Faces[0][0];
- BitmapContent.Copy(srcBmp, srcBounds, outputBmp, dstBounds);
- }
- MipmapChain mipmapChain = new MipmapChain(outputBmp);
- output.TextureAtlas.Mipmaps = mipmapChain;
- }
- internal static void RenderMap(TilemapContent output)
- {
- byte[] mp = new byte[output.MapData.Length * 4];
- for (int i = 0; i < output.MapData.Length; i++)
- {
- int id = output.MapData[i] - output.Firstgid;
- TileContent tile = null;
- foreach (TileContent t in output.DestinationTiles)
- {
- if (t.Id == id)
- {
- tile = t;
- break;
- }
- }
- byte x = (byte)(tile.DstBounds.X / output.TileWidth);
- byte y = (byte)(tile.DstBounds.Y / output.TileHeight);
- mp[i * 4 + 0] = x;
- mp[i * 4 + 1] = y;
- mp[i * 4 + 2] = 0;
- mp[i * 4 + 3] = 255;
- }
- BitmapContent bm = new PixelBitmapContent<Color>(output.MapColumns, output.MapRows);
- bm.SetPixelData(mp);
- Texture2DContent mt = new Texture2DContent();
- mt.Faces[0].Add(bm);
- output.TextureMap = mt;
- }
- }
- }
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