Samples.SLMC.XNA.csproj 5.4 KB

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  1. <?xml version="1.0" encoding="utf-8"?>
  2. <Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
  3. <PropertyGroup>
  4. <ProjectGuid>{47F16ADE-1B63-476A-81AB-454C46ABD974}</ProjectGuid>
  5. <ProjectTypeGuids>{6D335F3A-9D43-41b4-9D22-F6F17C4BE596};{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</ProjectTypeGuids>
  6. <Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
  7. <Platform Condition=" '$(Platform)' == '' ">x86</Platform>
  8. <OutputType>WinExe</OutputType>
  9. <AppDesignerFolder>Properties</AppDesignerFolder>
  10. <RootNamespace>Samples.SLMC</RootNamespace>
  11. <AssemblyName>Samples.SLMC</AssemblyName>
  12. <TargetFrameworkVersion>v4.0</TargetFrameworkVersion>
  13. <XnaFrameworkVersion>v4.0</XnaFrameworkVersion>
  14. <XnaPlatform>Windows</XnaPlatform>
  15. <XnaProfile>Reach</XnaProfile>
  16. <XnaCrossPlatformGroupID>{82877B4-95D2-4472-856A-A1803243FA06</XnaCrossPlatformGroupID>
  17. <XnaOutputType>Game</XnaOutputType>
  18. <ApplicationIcon>Game.ico</ApplicationIcon>
  19. <Thumbnail>GameThumbnail.png</Thumbnail>
  20. <PublishUrl>publish\</PublishUrl>
  21. <Install>true</Install>
  22. <InstallFrom>Disk</InstallFrom>
  23. <UpdateEnabled>false</UpdateEnabled>
  24. <UpdateMode>Foreground</UpdateMode>
  25. <UpdateInterval>7</UpdateInterval>
  26. <UpdateIntervalUnits>Days</UpdateIntervalUnits>
  27. <UpdatePeriodically>false</UpdatePeriodically>
  28. <UpdateRequired>false</UpdateRequired>
  29. <MapFileExtensions>true</MapFileExtensions>
  30. <ApplicationRevision>0</ApplicationRevision>
  31. <ApplicationVersion>1.0.0.%2a</ApplicationVersion>
  32. <IsWebBootstrapper>false</IsWebBootstrapper>
  33. <UseApplicationTrust>false</UseApplicationTrust>
  34. <BootstrapperEnabled>true</BootstrapperEnabled>
  35. </PropertyGroup>
  36. <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|x86' ">
  37. <DebugSymbols>true</DebugSymbols>
  38. <DebugType>full</DebugType>
  39. <Optimize>false</Optimize>
  40. <OutputPath>bin\Debug\XNA\</OutputPath>
  41. <DefineConstants>TRACE;DEBUG;WINDOWS XNA</DefineConstants>
  42. <ErrorReport>prompt</ErrorReport>
  43. <WarningLevel>4</WarningLevel>
  44. <NoStdLib>true</NoStdLib>
  45. <UseVSHostingProcess>false</UseVSHostingProcess>
  46. <PlatformTarget>x86</PlatformTarget>
  47. <XnaCompressContent>false</XnaCompressContent>
  48. </PropertyGroup>
  49. <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|x86' ">
  50. <DebugType>pdbonly</DebugType>
  51. <Optimize>true</Optimize>
  52. <OutputPath>bin\Release\XNA\</OutputPath>
  53. <DefineConstants>TRACE;WINDOWS XNA</DefineConstants>
  54. <ErrorReport>prompt</ErrorReport>
  55. <WarningLevel>4</WarningLevel>
  56. <NoStdLib>true</NoStdLib>
  57. <UseVSHostingProcess>false</UseVSHostingProcess>
  58. <PlatformTarget>x86</PlatformTarget>
  59. <XnaCompressContent>true</XnaCompressContent>
  60. </PropertyGroup>
  61. <ItemGroup>
  62. <Reference Include="mscorlib" />
  63. <Reference Include="System" />
  64. <Reference Include="System.Core" />
  65. <Reference Include="Microsoft.Xna.Framework, Version=4.0.0.0, Culture=neutral, PublicKeyToken=842cf8be1de50553, processorArchitecture=x86" />
  66. <Reference Include="Microsoft.Xna.Framework.Game, Version=4.0.0.0, Culture=neutral, PublicKeyToken=842cf8be1de50553, processorArchitecture=x86" />
  67. <Reference Include="Microsoft.Xna.Framework.Graphics, Version=4.0.0.0, Culture=neutral, PublicKeyToken=842cf8be1de50553, processorArchitecture=x86" />
  68. </ItemGroup>
  69. <ItemGroup>
  70. <Compile Include="SLMCSampleComponent.cs" />
  71. <Compile Include="SLMCGame.cs" />
  72. <Compile Include="Program.cs" />
  73. </ItemGroup>
  74. <ItemGroup>
  75. <Compile Include="Properties\AssemblyInfo.cs" />
  76. </ItemGroup>
  77. <ItemGroup>
  78. <Content Include="Game.ico" />
  79. <Content Include="GameThumbnail.png">
  80. <XnaPlatformSpecific>true</XnaPlatformSpecific>
  81. </Content>
  82. </ItemGroup>
  83. <ItemGroup>
  84. <ProjectReference Include="..\SLMCContent\SLMCContent.contentproj">
  85. <Project>{99A5C5A9-03E3-41C6-A121-EF423F6CEB23}</Project>
  86. <Name>Samples.SLMCContent %28Content%29</Name>
  87. <XnaReferenceType>Content</XnaReferenceType>
  88. </ProjectReference>
  89. </ItemGroup>
  90. <ItemGroup>
  91. <BootstrapperPackage Include=".NETFramework,Version=v4.0,Profile=Client">
  92. <Visible>False</Visible>
  93. <ProductName>Microsoft .NET Framework 4 Client Profile %28x86 and x64%29</ProductName>
  94. <Install>true</Install>
  95. </BootstrapperPackage>
  96. <BootstrapperPackage Include="Microsoft.Net.Client.3.5">
  97. <Visible>False</Visible>
  98. <ProductName>.NET Framework 3.5 SP1 Client Profile</ProductName>
  99. <Install>false</Install>
  100. </BootstrapperPackage>
  101. <BootstrapperPackage Include="Microsoft.Net.Framework.3.5.SP1">
  102. <Visible>False</Visible>
  103. <ProductName>.NET Framework 3.5 SP1</ProductName>
  104. <Install>false</Install>
  105. </BootstrapperPackage>
  106. <BootstrapperPackage Include="Microsoft.Windows.Installer.3.1">
  107. <Visible>False</Visible>
  108. <ProductName>Windows Installer 3.1</ProductName>
  109. <Install>true</Install>
  110. </BootstrapperPackage>
  111. <BootstrapperPackage Include="Microsoft.Xna.Framework.4.0">
  112. <Visible>False</Visible>
  113. <ProductName>Microsoft XNA Framework Redistributable 4.0</ProductName>
  114. <Install>true</Install>
  115. </BootstrapperPackage>
  116. </ItemGroup>
  117. <Import Project="$(MSBuildBinPath)\Microsoft.CSharp.targets" />
  118. <Import Project="$(MSBuildExtensionsPath)\Microsoft\XNA Game Studio\Microsoft.Xna.GameStudio.targets" />
  119. </Project>