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- <?xml version="1.0" encoding="utf-8"?>
- <Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
- <PropertyGroup>
- <ProjectGuid>{99A5C5A9-03E3-41C6-A121-EF423F6CEB23}</ProjectGuid>
- <ProjectTypeGuids>{96E2B04D-8817-42c6-938A-82C39BA4D311};{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</ProjectTypeGuids>
- <Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
- <Platform Condition=" '$(Platform)' == '' ">x86</Platform>
- <OutputType>Library</OutputType>
- <AppDesignerFolder>Properties</AppDesignerFolder>
- <TargetFrameworkVersion>v4.0</TargetFrameworkVersion>
- <XnaFrameworkVersion>v4.0</XnaFrameworkVersion>
- <OutputPath>bin\$(Platform)\$(Configuration)</OutputPath>
- <ContentRootDirectory>Content</ContentRootDirectory>
- </PropertyGroup>
- <PropertyGroup Condition="'$(Configuration)|$(Platform)' == 'Debug|x86'">
- <PlatformTarget>x86</PlatformTarget>
- </PropertyGroup>
- <PropertyGroup Condition="'$(Configuration)|$(Platform)' == 'Release|x86'">
- <PlatformTarget>x86</PlatformTarget>
- </PropertyGroup>
- <PropertyGroup>
- <RootNamespace>Samples.SLMCContent</RootNamespace>
- </PropertyGroup>
- <ItemGroup>
- <Reference Include="Microsoft.Xna.Framework.Content.Pipeline.TextureImporter, Version=4.0.0.0, Culture=neutral, PublicKeyToken=842cf8be1de50553, processorArchitecture=MSIL">
- <Private>False</Private>
- </Reference>
- </ItemGroup>
- <ItemGroup>
- <Compile Include="font.spritefont">
- <Name>font</Name>
- <Importer>FontDescriptionImporter</Importer>
- <Processor>FontDescriptionProcessor</Processor>
- </Compile>
- </ItemGroup>
- <ItemGroup>
- <ProjectReference Include="..\..\Content.Pipeline\SLMCImporter\SLMCImporter.NET4.XNA.csproj">
- <Project>{497B1130-EB63-4057-BC40-F60D6FFA50CA}</Project>
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- </ProjectReference>
- </ItemGroup>
- <ItemGroup>
- <Compile Include="b_c0123.slmc">
- <Name>b_c0123</Name>
- <Processor>SLMCProcessor</Processor>
- <Importer>SLMCImporter</Importer>
- <ProcessorParameters_GenerateMipmaps>True</ProcessorParameters_GenerateMipmaps>
- <ProcessorParameters_TextureFormat>BGRA4444</ProcessorParameters_TextureFormat>
- </Compile>
- </ItemGroup>
- <Import Project="$(MSBuildExtensionsPath)\Microsoft\XNA Game Studio\$(XnaFrameworkVersion)\Microsoft.Xna.GameStudio.ContentPipeline.targets" />
- </Project>
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