AssemblyInfo.cs 1.4 KB

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  1. using System.Reflection;
  2. using System.Runtime.CompilerServices;
  3. using System.Runtime.InteropServices;
  4. [assembly: AssemblyTitle("Aether.Shaders.Deferred")]
  5. [assembly: AssemblyProduct("Aether.Shaders.Deferred")]
  6. [assembly: AssemblyDescription("")]
  7. [assembly: AssemblyConfiguration("")]
  8. [assembly: AssemblyCompany("")]
  9. [assembly: AssemblyCopyright("Copyright © Kastellanos Nikolaos 2014-2024")]
  10. [assembly: AssemblyTrademark("")]
  11. [assembly: AssemblyCulture("")]
  12. // Setting ComVisible to false makes the types in this assembly not visible
  13. // to COM components. If you need to access a type in this assembly from
  14. // COM, set the ComVisible attribute to true on that type. Only Windows
  15. // assemblies support COM.
  16. [assembly: ComVisible(false)]
  17. // On Windows, the following GUID is for the ID of the typelib if this
  18. // project is exposed to COM. On other platforms, it unique identifies the
  19. // title storage container when deploying this assembly to the device.
  20. [assembly: Guid("089a2665-02e6-4cf3-8571-30c768fe35f9")]
  21. // Version information for an assembly consists of the following four values:
  22. //
  23. // Major Version
  24. // Minor Version
  25. // Build Number
  26. // Revision
  27. //
  28. // You can specify all the values or you can default the Build and Revision Numbers
  29. // by using the '*' as shown below:
  30. // [assembly: AssemblyVersion("1.0.*")]
  31. [assembly: AssemblyVersion("1.4.0.0")]
  32. [assembly: AssemblyFileVersion("1.4.0.0")]