DynamicIndexBufferReader.cs 2.0 KB

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  1. #region License
  2. // Copyright 2016 Kastellanos Nikolaos
  3. //
  4. // Licensed under the Apache License, Version 2.0 (the "License");
  5. // you may not use this file except in compliance with the License.
  6. // You may obtain a copy of the License at
  7. //
  8. // http://www.apache.org/licenses/LICENSE-2.0
  9. //
  10. // Unless required by applicable law or agreed to in writing, software
  11. // distributed under the License is distributed on an "AS IS" BASIS,
  12. // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
  13. // See the License for the specific language governing permissions and
  14. // limitations under the License.
  15. #endregion
  16. using Microsoft.Xna.Framework.Content;
  17. using Microsoft.Xna.Framework.Graphics;
  18. namespace nkast.Aether.Graphics.Content
  19. {
  20. public class DynamicIndexBufferReader : ContentTypeReader<DynamicIndexBuffer>
  21. {
  22. protected override DynamicIndexBuffer Read(ContentReader input, DynamicIndexBuffer buffer)
  23. {
  24. IGraphicsDeviceService graphicsDeviceService = (IGraphicsDeviceService)input.ContentManager.ServiceProvider.GetService(typeof(IGraphicsDeviceService));
  25. GraphicsDevice device = graphicsDeviceService.GraphicsDevice;
  26. // read IndexBuffer
  27. bool is16Bit = input.ReadBoolean();
  28. int dataSize = (int)input.ReadUInt32();
  29. byte[] data = new byte[dataSize];
  30. input.Read(data, 0, dataSize);
  31. // read IsWriteOnly
  32. bool IsWriteOnly = input.ReadBoolean();
  33. if (buffer == null)
  34. {
  35. IndexElementSize elementSize = (is16Bit) ? IndexElementSize.SixteenBits : IndexElementSize.ThirtyTwoBits;
  36. int stride = (is16Bit) ? 2 : 4;
  37. int indexCount = dataSize / stride;
  38. BufferUsage usage = (IsWriteOnly) ? BufferUsage.WriteOnly : BufferUsage.None;
  39. buffer = new DynamicIndexBuffer(device, elementSize, indexCount, usage);
  40. }
  41. buffer.SetData(data, 0, dataSize);
  42. return buffer;
  43. }
  44. }
  45. }