Aether.Graphics.NET4.csproj 2.4 KB

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  1. <?xml version="1.0" encoding="utf-8"?>
  2. <Project ToolsVersion="4.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
  3. <PropertyGroup>
  4. <Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
  5. <Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
  6. <ProductVersion>8.0.30703</ProductVersion>
  7. <SchemaVersion>2.0</SchemaVersion>
  8. <ProjectGuid>{0A4ED2DF-9CDD-4C98-83AA-1898A394AC27}</ProjectGuid>
  9. <OutputType>Library</OutputType>
  10. <AppDesignerFolder>Properties</AppDesignerFolder>
  11. <RootNamespace>nkast.Aether.Graphics</RootNamespace>
  12. <AssemblyName>Aether.Graphics</AssemblyName>
  13. <TargetFrameworkVersion>v4.0</TargetFrameworkVersion>
  14. <FileAlignment>512</FileAlignment>
  15. <TargetFrameworkProfile />
  16. </PropertyGroup>
  17. <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
  18. <DebugSymbols>true</DebugSymbols>
  19. <DebugType>full</DebugType>
  20. <Optimize>false</Optimize>
  21. <OutputPath>..\Artifacts\Debug\net4\</OutputPath>
  22. <DefineConstants>TRACE;DEBUG;WINDOWS MG</DefineConstants>
  23. <ErrorReport>prompt</ErrorReport>
  24. <WarningLevel>4</WarningLevel>
  25. <Prefer32Bit>false</Prefer32Bit>
  26. </PropertyGroup>
  27. <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
  28. <DebugType>none</DebugType>
  29. <Optimize>true</Optimize>
  30. <OutputPath>..\Artifacts\Release\net4\</OutputPath>
  31. <DefineConstants>TRACE;WINDOWS MG</DefineConstants>
  32. <ErrorReport>prompt</ErrorReport>
  33. <WarningLevel>4</WarningLevel>
  34. <Prefer32Bit>false</Prefer32Bit>
  35. </PropertyGroup>
  36. <ItemGroup>
  37. <PackageReference Include="MonoGame.Framework.Portable.9000" Version="3.8.9101">
  38. <PrivateAssets>all</PrivateAssets>
  39. <ExcludeAssets>runtime</ExcludeAssets>
  40. </PackageReference>
  41. <Reference Include="System" />
  42. </ItemGroup>
  43. <ItemGroup>
  44. <Compile Include="ContentReaders\DynamicIndexBufferReader.cs" />
  45. <Compile Include="ContentReaders\DynamicVertexBufferReader.cs" />
  46. </ItemGroup>
  47. <ItemGroup>
  48. <Compile Include="Properties\AssemblyInfo.cs" />
  49. </ItemGroup>
  50. <Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
  51. <!-- To modify your build process, add your task inside one of the targets below and uncomment it.
  52. Other similar extension points exist, see Microsoft.Common.targets.
  53. <Target Name="BeforeBuild">
  54. </Target>
  55. <Target Name="AfterBuild">
  56. </Target>
  57. -->
  58. </Project>