VertexPositionNormalTextureData.h 1.0 KB

1234567891011121314151617181920212223242526272829303132333435363738394041
  1. // Copyright 2015-2016 Kastellanos Nikolaos
  2. //
  3. // Licensed under the Apache License, Version 2.0 (the "License");
  4. // you may not use this file except in compliance with the License.
  5. // You may obtain a copy of the License at
  6. //
  7. // http://www.apache.org/licenses/LICENSE-2.0
  8. //
  9. // Unless required by applicable law or agreed to in writing, software
  10. // distributed under the License is distributed on an "AS IS" BASIS,
  11. // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
  12. // See the License for the specific language governing permissions and
  13. // limitations under the License.
  14. #pragma once
  15. #include "Data/Vector4Data.h"
  16. #include "Data/Vector3Data.h"
  17. #include "Data/Vector2Data.h"
  18. using namespace nkast::Aether::Native::Animation::Data;
  19. namespace nkast
  20. {
  21. namespace Aether
  22. {
  23. namespace Native
  24. {
  25. namespace Animation
  26. {
  27. public value struct VertexPositionNormalTextureData
  28. {
  29. public:
  30. Vector3Data Position;
  31. Vector3Data Normal;
  32. Vector2Data TextureCoordinate;
  33. };
  34. }
  35. }
  36. }
  37. }