Aether.Animation.WP8.csproj 7.6 KB

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  1. <?xml version="1.0" encoding="utf-8"?>
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  13. <AssemblyName>Aether.Animation</AssemblyName>
  14. <TargetFrameworkIdentifier>WindowsPhone</TargetFrameworkIdentifier>
  15. <TargetFrameworkVersion>v8.0</TargetFrameworkVersion>
  16. <SilverlightVersion>$(TargetFrameworkVersion)</SilverlightVersion>
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  28. <DefineConstants>TRACE;DEBUG;PHONE;WP8 MAPPEDMEM USE_NATIVE_ANIMATION</DefineConstants>
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  39. <DefineConstants>TRACE;PHONE;WP8 MAPPEDMEM USE_NATIVE_ANIMATION</DefineConstants>
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  78. <Compile Include="Animation\Animations.cs" />
  79. <Compile Include="Animation\Clip.cs" />
  80. <Compile Include="Animation\CpuAnimatedVertexBuffer.Unsafe.cs" />
  81. <Compile Include="Animation\Extensions.cs" />
  82. <Compile Include="Animation\Keyframe.cs" />
  83. <Compile Include="Animation\NativeExtensions.cs" />
  84. <Compile Include="ContentReaders\AnimationsReader.cs" />
  85. <Compile Include="ContentReaders\ClipReader.cs" />
  86. <Compile Include="ContentReaders\CpuAnimatedVertexBufferReader.cs" />
  87. <Compile Include="Graphics\VertexTypes\VertexIndicesWeightsPositionNormal.cs" />
  88. </ItemGroup>
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  125. <Name>tainicom.Aether.Native.Animation</Name>
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