Samples.Animation.WINDOWS.XNA.csproj 6.6 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141
  1. <?xml version="1.0" encoding="utf-8"?>
  2. <Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
  3. <PropertyGroup>
  4. <ProjectGuid>{8C971E86-ACD6-45E6-A4C2-7E0C556152FE}</ProjectGuid>
  5. <ProjectTypeGuids>{6D335F3A-9D43-41b4-9D22-F6F17C4BE596};{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</ProjectTypeGuids>
  6. <Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
  7. <Platform Condition=" '$(Platform)' == '' ">x86</Platform>
  8. <OutputType>WinExe</OutputType>
  9. <AppDesignerFolder>Properties</AppDesignerFolder>
  10. <RootNamespace>Samples.Animation</RootNamespace>
  11. <AssemblyName>Samples.Animation</AssemblyName>
  12. <TargetFrameworkVersion>v4.0</TargetFrameworkVersion>
  13. <TargetFrameworkProfile>Client</TargetFrameworkProfile>
  14. <XnaFrameworkVersion>v4.0</XnaFrameworkVersion>
  15. <XnaPlatform>Windows</XnaPlatform>
  16. <XnaProfile>Reach</XnaProfile>
  17. <XnaCrossPlatformGroupID>3ce7bf7d-3694-4886-8afc-85d4a4a487c7</XnaCrossPlatformGroupID>
  18. <XnaOutputType>Game</XnaOutputType>
  19. <ApplicationIcon>Game.ico</ApplicationIcon>
  20. <Thumbnail>GameThumbnail.png</Thumbnail>
  21. <PublishUrl>publish\</PublishUrl>
  22. <Install>true</Install>
  23. <InstallFrom>Disk</InstallFrom>
  24. <UpdateEnabled>false</UpdateEnabled>
  25. <UpdateMode>Foreground</UpdateMode>
  26. <UpdateInterval>7</UpdateInterval>
  27. <UpdateIntervalUnits>Days</UpdateIntervalUnits>
  28. <UpdatePeriodically>false</UpdatePeriodically>
  29. <UpdateRequired>false</UpdateRequired>
  30. <MapFileExtensions>true</MapFileExtensions>
  31. <ApplicationRevision>0</ApplicationRevision>
  32. <ApplicationVersion>1.0.0.%2a</ApplicationVersion>
  33. <IsWebBootstrapper>false</IsWebBootstrapper>
  34. <UseApplicationTrust>false</UseApplicationTrust>
  35. <BootstrapperEnabled>true</BootstrapperEnabled>
  36. </PropertyGroup>
  37. <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|x86' ">
  38. <DebugSymbols>true</DebugSymbols>
  39. <DebugType>full</DebugType>
  40. <Optimize>false</Optimize>
  41. <OutputPath>bin\Debug\Windows\XNA\</OutputPath>
  42. <DefineConstants>TRACE;DEBUG;WINDOWS XNA</DefineConstants>
  43. <ErrorReport>prompt</ErrorReport>
  44. <WarningLevel>4</WarningLevel>
  45. <NoStdLib>true</NoStdLib>
  46. <UseVSHostingProcess>false</UseVSHostingProcess>
  47. <PlatformTarget>x86</PlatformTarget>
  48. <XnaCompressContent>false</XnaCompressContent>
  49. </PropertyGroup>
  50. <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|x86' ">
  51. <DebugType>pdbonly</DebugType>
  52. <Optimize>true</Optimize>
  53. <OutputPath>bin\Release\Windows\XNA\</OutputPath>
  54. <DefineConstants>TRACE;WINDOWS XNA</DefineConstants>
  55. <ErrorReport>prompt</ErrorReport>
  56. <WarningLevel>4</WarningLevel>
  57. <NoStdLib>true</NoStdLib>
  58. <UseVSHostingProcess>false</UseVSHostingProcess>
  59. <PlatformTarget>x86</PlatformTarget>
  60. <XnaCompressContent>true</XnaCompressContent>
  61. </PropertyGroup>
  62. <ItemGroup>
  63. <Reference Include="Microsoft.Xna.Framework, Version=4.0.0.0, Culture=neutral, PublicKeyToken=842cf8be1de50553, processorArchitecture=x86" />
  64. <Reference Include="Microsoft.Xna.Framework.Game, Version=4.0.0.0, Culture=neutral, PublicKeyToken=842cf8be1de50553, processorArchitecture=x86" />
  65. <Reference Include="Microsoft.Xna.Framework.Graphics, Version=4.0.0.0, Culture=neutral, PublicKeyToken=842cf8be1de50553, processorArchitecture=x86" />
  66. <Reference Include="Microsoft.Xna.Framework.GamerServices, Version=4.0.0.0, Culture=neutral, PublicKeyToken=842cf8be1de50553, processorArchitecture=x86" />
  67. <Reference Include="mscorlib" />
  68. <Reference Include="System" />
  69. <Reference Include="System.Xml" />
  70. <Reference Include="System.Core" />
  71. <Reference Include="System.Xml.Linq" />
  72. <Reference Include="System.Net" />
  73. </ItemGroup>
  74. <ItemGroup>
  75. <Compile Include="Properties\AssemblyInfo.cs" />
  76. <Compile Include="Program.cs" />
  77. <Compile Include="Game1.cs" />
  78. </ItemGroup>
  79. <ItemGroup>
  80. <Content Include="Game.ico" />
  81. <Content Include="GameThumbnail.png">
  82. <XnaPlatformSpecific>true</XnaPlatformSpecific>
  83. </Content>
  84. </ItemGroup>
  85. <ItemGroup>
  86. <ProjectReference Include="..\..\Animation\Aether.Animation.WINDOWS.XNA.csproj">
  87. <Project>{1BD2DBC0-D366-42F7-9369-F566CCD01C03}</Project>
  88. <Name>Aether.Animation.WINDOWS.XNA</Name>
  89. </ProjectReference>
  90. <ProjectReference Include="..\..\Graphics\Aether.Graphics.WINDOWS.XNA.csproj">
  91. <Project>{838D803F-F140-4763-A378-56DC27EDD5F3}</Project>
  92. <Name>Aether.Graphics.WINDOWS.XNA</Name>
  93. </ProjectReference>
  94. <ProjectReference Include="..\..\Shaders\InfiniteGrid\Aether.Shaders.InfiniteGrid.WINDOWS.XNA.csproj">
  95. <Project>{908EC8FF-B0ED-478A-B486-702E578AF64A}</Project>
  96. <Name>Aether.Shaders.InfiniteGrid.WINDOWS.XNA</Name>
  97. </ProjectReference>
  98. <ProjectReference Include="..\AnimationContent\Samples.AnimationContent.contentproj">
  99. <Name>Samples.AnimationContent %28Content%29</Name>
  100. <XnaReferenceType>Content</XnaReferenceType>
  101. <Project>{B02966BF-88BC-41B2-80EF-8F8C5F98FA98}</Project>
  102. </ProjectReference>
  103. </ItemGroup>
  104. <ItemGroup>
  105. <BootstrapperPackage Include=".NETFramework,Version=v4.0,Profile=Client">
  106. <Visible>False</Visible>
  107. <ProductName>Microsoft .NET Framework 4 Client Profile %28x86 and x64%29</ProductName>
  108. <Install>true</Install>
  109. </BootstrapperPackage>
  110. <BootstrapperPackage Include="Microsoft.Net.Client.3.5">
  111. <Visible>False</Visible>
  112. <ProductName>.NET Framework 3.5 SP1 Client Profile</ProductName>
  113. <Install>false</Install>
  114. </BootstrapperPackage>
  115. <BootstrapperPackage Include="Microsoft.Net.Framework.3.5.SP1">
  116. <Visible>False</Visible>
  117. <ProductName>.NET Framework 3.5 SP1</ProductName>
  118. <Install>false</Install>
  119. </BootstrapperPackage>
  120. <BootstrapperPackage Include="Microsoft.Windows.Installer.3.1">
  121. <Visible>False</Visible>
  122. <ProductName>Windows Installer 3.1</ProductName>
  123. <Install>true</Install>
  124. </BootstrapperPackage>
  125. <BootstrapperPackage Include="Microsoft.Xna.Framework.4.0">
  126. <Visible>False</Visible>
  127. <ProductName>Microsoft XNA Framework Redistributable 4.0</ProductName>
  128. <Install>true</Install>
  129. </BootstrapperPackage>
  130. </ItemGroup>
  131. <Import Project="$(MSBuildBinPath)\Microsoft.CSharp.targets" />
  132. <Import Project="$(MSBuildExtensionsPath)\Microsoft\XNA Game Studio\Microsoft.Xna.GameStudio.targets" />
  133. <!--
  134. To modify your build process, add your task inside one of the targets below and uncomment it.
  135. Other similar extension points exist, see Microsoft.Common.targets.
  136. <Target Name="BeforeBuild">
  137. </Target>
  138. <Target Name="AfterBuild">
  139. </Target>
  140. -->
  141. </Project>