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- #region License
- // Copyright 2016 Kastellanos Nikolaos
- //
- // Licensed under the Apache License, Version 2.0 (the "License");
- // you may not use this file except in compliance with the License.
- // You may obtain a copy of the License at
- //
- // http://www.apache.org/licenses/LICENSE-2.0
- //
- // Unless required by applicable law or agreed to in writing, software
- // distributed under the License is distributed on an "AS IS" BASIS,
- // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- // See the License for the specific language governing permissions and
- // limitations under the License.
- #endregion
- using Microsoft.Xna.Framework.Content;
- using Microsoft.Xna.Framework.Graphics;
- namespace nkast.Aether.Graphics.Content
- {
- public class DynamicVertexBufferReader : ContentTypeReader<DynamicVertexBuffer>
- {
- protected override DynamicVertexBuffer Read(ContentReader input, DynamicVertexBuffer buffer)
- {
- IGraphicsDeviceService graphicsDeviceService = (IGraphicsDeviceService)input.ContentManager.ServiceProvider.GetService(typeof(IGraphicsDeviceService));
- var device = graphicsDeviceService.GraphicsDevice;
- // read standard VertexBuffer
- var declaration = input.ReadRawObject<VertexDeclaration>();
- var vertexCount = (int)input.ReadUInt32();
- int dataSize = vertexCount * declaration.VertexStride;
- byte[] data = new byte[dataSize];
- input.Read(data, 0, dataSize);
- // read extras
- bool IsWriteOnly = input.ReadBoolean();
-
- if (buffer == null)
- {
- BufferUsage usage = (IsWriteOnly) ? BufferUsage.WriteOnly : BufferUsage.None;
- buffer = new DynamicVertexBuffer(device, declaration, vertexCount, usage);
- }
- buffer.SetData(data, 0, dataSize);
- return buffer;
- }
- }
- }
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