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Fixed wrong gamepad buttons in default

Jean-David Moisan 2 years ago
parent
commit
89c5f03374
1 changed files with 3 additions and 3 deletions
  1. 3 3
      Source/Default.cs

+ 3 - 3
Source/Default.cs

@@ -38,17 +38,17 @@ namespace Apos.Gui {
         public static ICondition MoveRight { get; set; } =
             new AnyCondition(
                 new Track.KeyboardCondition(Keys.Right),
-                new Track.GamePadCondition(GamePadButton.Left, 0)
+                new Track.GamePadCondition(GamePadButton.Right, 0)
             );
         public static ICondition MoveUp { get; set; } =
             new AnyCondition(
                 new Track.KeyboardCondition(Keys.Up),
-                new Track.GamePadCondition(GamePadButton.Left, 0)
+                new Track.GamePadCondition(GamePadButton.Up, 0)
             );
         public static ICondition MoveDown { get; set; } =
             new AnyCondition(
                 new Track.KeyboardCondition(Keys.Down),
-                new Track.GamePadCondition(GamePadButton.Left, 0)
+                new Track.GamePadCondition(GamePadButton.Down, 0)
             );
         public static ICondition Back { get; set; } =
             new AnyCondition(