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@@ -55,7 +55,7 @@ This library provides an API over various input types.
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## Static usage
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-If you don't want to setup anything, you can use `KeyboardCondition`, `GamePadCondition`, and `MouseCondition` statically.
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+If you don't want to instantiate anything, you can use `KeyboardCondition`, `GamePadCondition`, and `MouseCondition` statically.
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```csharp
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if (KeyboardCondition.Pressed(Keys.Space) ||
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