|
@@ -88,13 +88,11 @@ namespace Apos.Input {
|
|
|
|
|
|
_oldMouse = _newMouse;
|
|
|
_oldKeyboard = _newKeyboard;
|
|
|
- _oldGamePad = _newGamepad;
|
|
|
+ _newGamepad.CopyTo(_oldGamePad, 0);
|
|
|
|
|
|
_newMouse = Mouse.GetState();
|
|
|
_newKeyboard = Keyboard.GetState();
|
|
|
|
|
|
- _newGamepad = new GamePadState[GamePad.MaximumGamePadCount];
|
|
|
- _gamePadCapabilities = new GamePadCapabilities[GamePad.MaximumGamePadCount];
|
|
|
for (int i = 0; i < GamePad.MaximumGamePadCount; i++) {
|
|
|
_newGamepad[i] = GamePad.GetState(i);
|
|
|
}
|
|
@@ -122,10 +120,15 @@ namespace Apos.Input {
|
|
|
_newKeyboard = Keyboard.GetState();
|
|
|
TouchPanel.GetCapabilities();
|
|
|
|
|
|
+ _oldGamePad = new GamePadState[GamePad.MaximumGamePadCount];
|
|
|
_newGamepad = new GamePadState[GamePad.MaximumGamePadCount];
|
|
|
+ _gamePadCapabilities = new GamePadCapabilities[GamePad.MaximumGamePadCount];
|
|
|
for (int i = 0; i < GamePad.MaximumGamePadCount; i++) {
|
|
|
_newGamepad[i] = GamePad.GetState(i);
|
|
|
}
|
|
|
+ for (int i = 0; i < GamePad.MaximumGamePadCount; i++) {
|
|
|
+ _gamePadCapabilities[i] = GamePad.GetCapabilities(i);
|
|
|
+ }
|
|
|
|
|
|
_newTouchCollection = TouchPanel.GetState();
|
|
|
|