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- using Foundation;
- using UIKit;
- namespace SoundSample.iOS
- {
- [Register("AppDelegate")]
- public class AppDelegate : UIApplicationDelegate
- {
- public override UIWindow? Window { get; set; }
- public override bool FinishedLaunching(UIApplication application, NSDictionary launchOptions)
- {
- // Initialize and run the MonoGame game
- var game = new SoundGame();
- game.Run();
- return true;
- }
- }
- }
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