|
|
%!s(int64=14) %!d(string=hai) anos | |
|---|---|---|
| .. | ||
| Content | %!s(int64=14) %!d(string=hai) anos | |
| AsteroidBeltAssault.csproj | %!s(int64=14) %!d(string=hai) anos | |
| AsteroidBeltAssault.sln | %!s(int64=14) %!d(string=hai) anos | |
| AsteroidManager.cs | %!s(int64=14) %!d(string=hai) anos | |
| CollisionManager.cs | %!s(int64=14) %!d(string=hai) anos | |
| Enemy.cs | %!s(int64=14) %!d(string=hai) anos | |
| EnemyManager.cs | %!s(int64=14) %!d(string=hai) anos | |
| ExplosionManager.cs | %!s(int64=14) %!d(string=hai) anos | |
| Game.ico | %!s(int64=14) %!d(string=hai) anos | |
| Game1.cs | %!s(int64=14) %!d(string=hai) anos | |
| GameThumbnail.png | %!s(int64=14) %!d(string=hai) anos | |
| Info.plist | %!s(int64=14) %!d(string=hai) anos | |
| Particle.cs | %!s(int64=14) %!d(string=hai) anos | |
| PlayerManager.cs | %!s(int64=14) %!d(string=hai) anos | |
| Program.cs | %!s(int64=14) %!d(string=hai) anos | |
| README.md | %!s(int64=14) %!d(string=hai) anos | |
| ShotManager.cs | %!s(int64=14) %!d(string=hai) anos | |
| SoundManager.cs | %!s(int64=14) %!d(string=hai) anos | |
| Sprite.cs | %!s(int64=14) %!d(string=hai) anos | |
| StarField.cs | %!s(int64=14) %!d(string=hai) anos | |
This project contains the Asteroid Belt Assault game as it is at the end of Chapter 5.
This was taken from the Book XNA 4.0 Game Development by Example: Beginner's Guide by Kurt Jaegers Published by PACKT Publishing which can be found here http://www.packtpub.com/xna-4-0-game-development-by-example-beginners-guide/book
For a complete discussion of the code please buy the book as it is worth the money.