Преглед изворни кода

Migrate to 4 0 3 (#21)

* Fix the first few

* Add more updates

* Fix positioning after reversion of origin code

* Update the remaining to 4.0.3
Jeremy Swartwood пре 1 година
родитељ
комит
badafbc742

+ 2 - 2
src/Demos/Sandbox/Sandbox.csproj

@@ -15,8 +15,8 @@
     </ItemGroup>
     <ItemGroup>
         <PackageReference Include="MonoGame.Content.Builder.Task" Version="3.8.2.1105" />
-        <PackageReference Include="MonoGame.Extended" Version="4.0.2" />
-        <PackageReference Include="MonoGame.Extended.Content.Pipeline" Version="4.0.2" />
+        <PackageReference Include="MonoGame.Extended" Version="4.0.3" />
+        <PackageReference Include="MonoGame.Extended.Content.Pipeline" Version="4.0.3" />
         <PackageReference Include="MonoGame.Framework.DesktopGL" Version="3.8.2.1105" />
     </ItemGroup>
 </Project>

+ 2 - 2
src/Demos/Tutorials/Tutorials.csproj

@@ -39,8 +39,8 @@
         <PackageReference Include="Autofac" Version="8.1.0" />
         <PackageReference Include="Gum.MonoGame" Version="2024.9.16.3" />
         <PackageReference Include="MonoGame.Content.Builder.Task" Version="3.8.2.1105" />
-        <PackageReference Include="MonoGame.Extended" Version="4.0.2" />
-        <PackageReference Include="MonoGame.Extended.Content.Pipeline" Version="4.0.2" />
+        <PackageReference Include="MonoGame.Extended" Version="4.0.3" />
+        <PackageReference Include="MonoGame.Extended.Content.Pipeline" Version="4.0.3" />
         <PackageReference Include="MonoGame.Framework.DesktopGL" Version="3.8.2.1105" />
     </ItemGroup>
 </Project>

+ 2 - 2
src/Demos/Tweening/Tweening.csproj

@@ -15,8 +15,8 @@
     </PropertyGroup>
     <ItemGroup>
         <PackageReference Include="MonoGame.Content.Builder.Task" Version="3.8.2.1105" />
-        <PackageReference Include="MonoGame.Extended" Version="4.0.2" />
-        <PackageReference Include="MonoGame.Extended.Content.Pipeline" Version="4.0.2" />
+        <PackageReference Include="MonoGame.Extended" Version="4.0.3" />
+        <PackageReference Include="MonoGame.Extended.Content.Pipeline" Version="4.0.3" />
         <PackageReference Include="MonoGame.Framework.DesktopGL" Version="3.8.2.1105" />
     </ItemGroup>
 </Project>

+ 1 - 1
src/DocumentationSamples/2DAnimation/AnimatedSpriteSample/AnimatedSpriteSample.csproj

@@ -20,7 +20,7 @@
     </ItemGroup>
     <ItemGroup>
         <PackageReference Include="MonoGame.Framework.DesktopGL" Version="3.8.2.1105" />
-        <PackageReference Include="MonoGame.Extended" Version="4.0.2" />
+        <PackageReference Include="MonoGame.Extended" Version="4.0.3" />
         <PackageReference Include="MonoGame.Content.Builder.Task" Version="3.8.2.1105" />
     </ItemGroup>
     <Target Name="RestoreDotnetTools" BeforeTargets="Restore">

+ 1 - 1
src/DocumentationSamples/2DAnimation/AnimatedSpriteSample/Game1.cs

@@ -109,7 +109,7 @@ public class Game1 : Game
 
         //  Draw the animated sprite
         _spriteBatch.Begin(samplerState: SamplerState.PointClamp);
-        _spriteBatch.Draw(_adventurer, Vector2.Zero, 0.0f, new Vector2(3, 3));
+        _spriteBatch.Draw(_adventurer, new Vector2(50, 50), 0.0f, new Vector2(3, 3));
         _spriteBatch.End();
 
         base.Draw(gameTime);

+ 1 - 1
src/DocumentationSamples/2DAnimation/SpriteSheetSample/SpriteSheetSample.csproj

@@ -20,7 +20,7 @@
     </ItemGroup>
     <ItemGroup>
         <PackageReference Include="MonoGame.Framework.DesktopGL" Version="3.8.2.1105" />
-        <PackageReference Include="MonoGame.Extended" Version="4.0.2" />
+        <PackageReference Include="MonoGame.Extended" Version="4.0.3" />
         <PackageReference Include="MonoGame.Content.Builder.Task" Version="3.8.2.1105" />
     </ItemGroup>
     <Target Name="RestoreDotnetTools" BeforeTargets="Restore">

+ 2 - 2
src/DocumentationSamples/Camera/OrthographicCamera/camera/camera.csproj

@@ -22,8 +22,8 @@
     <EmbeddedResource Include="Icon.bmp" />
   </ItemGroup>
   <ItemGroup>
-    <PackageReference Include="MonoGame.Extended" Version="4.0.2" />
-    <PackageReference Include="MonoGame.Extended.Content.Pipeline" Version="4.0.2" />
+    <PackageReference Include="MonoGame.Extended" Version="4.0.3" />
+    <PackageReference Include="MonoGame.Extended.Content.Pipeline" Version="4.0.3" />
     <PackageReference Include="MonoGame.Framework.DesktopGL" Version="3.8.2.1105" />
     <PackageReference Include="MonoGame.Content.Builder.Task" Version="3.8.2.1105" />
   </ItemGroup>

+ 1 - 1
src/DocumentationSamples/Collections/Collections/Collections.csproj

@@ -19,7 +19,7 @@
     <EmbeddedResource Include="Icon.bmp" />
   </ItemGroup>
   <ItemGroup>
-    <PackageReference Include="MonoGame.Extended" Version="4.0.2" />
+    <PackageReference Include="MonoGame.Extended" Version="4.0.3" />
     <PackageReference Include="MonoGame.Framework.DesktopGL" Version="3.8.2.1105" />
     <PackageReference Include="MonoGame.Content.Builder.Task" Version="3.8.2.1105" />
   </ItemGroup>

+ 1 - 1
src/DocumentationSamples/TextureHandling/SpriteSample/SpriteSample.csproj

@@ -20,7 +20,7 @@
     </ItemGroup>
     <ItemGroup>
         <PackageReference Include="MonoGame.Framework.DesktopGL" Version="3.8.2.1105" />
-        <PackageReference Include="MonoGame.Extended" Version="4.0.2" />
+        <PackageReference Include="MonoGame.Extended" Version="4.0.3" />
         <PackageReference Include="MonoGame.Content.Builder.Task" Version="3.8.2.1105" />
     </ItemGroup>
     <Target Name="RestoreDotnetTools" BeforeTargets="Restore">

+ 1 - 1
src/DocumentationSamples/TextureHandling/Texture2DAtlasSample/Texture2DAtlasSample.csproj

@@ -20,7 +20,7 @@
     </ItemGroup>
     <ItemGroup>
         <PackageReference Include="MonoGame.Framework.DesktopGL" Version="3.8.2.1105" />
-        <PackageReference Include="MonoGame.Extended" Version="4.0.2" />
+        <PackageReference Include="MonoGame.Extended" Version="4.0.3" />
         <PackageReference Include="MonoGame.Content.Builder.Task" Version="3.8.2.1105" />
     </ItemGroup>
     <Target Name="RestoreDotnetTools" BeforeTargets="Restore">

+ 1 - 1
src/DocumentationSamples/TextureHandling/Texture2DRegionSample/Texture2DRegionSample.csproj

@@ -20,7 +20,7 @@
     </ItemGroup>
     <ItemGroup>
         <PackageReference Include="MonoGame.Framework.DesktopGL" Version="3.8.2.1105" />
-        <PackageReference Include="MonoGame.Extended" Version="4.0.2" />
+        <PackageReference Include="MonoGame.Extended" Version="4.0.3" />
         <PackageReference Include="MonoGame.Content.Builder.Task" Version="3.8.2.1105" />
     </ItemGroup>
     <Target Name="RestoreDotnetTools" BeforeTargets="Restore">

+ 2 - 2
src/Games/Platformer/Platformer.csproj

@@ -16,8 +16,8 @@
     <ItemGroup>
         <PackageReference Include="Autofac" Version="5.2.0" />
         <PackageReference Include="MonoGame.Content.Builder.Task" Version="3.8.2.1105" />
-        <PackageReference Include="MonoGame.Extended" Version="4.0.2" />
-        <PackageReference Include="MonoGame.Extended.Content.Pipeline" Version="4.0.2" />
+        <PackageReference Include="MonoGame.Extended" Version="4.0.3" />
+        <PackageReference Include="MonoGame.Extended.Content.Pipeline" Version="4.0.3" />
         <PackageReference Include="MonoGame.Framework.DesktopGL" Version="3.8.2.1105" />
     </ItemGroup>
 </Project>

+ 2 - 2
src/Games/Pong/Pong.csproj

@@ -15,8 +15,8 @@
     </ItemGroup>
     <ItemGroup>
         <PackageReference Include="MonoGame.Content.Builder.Task" Version="3.8.2.1105" />
-        <PackageReference Include="MonoGame.Extended" Version="4.0.2" />
-        <PackageReference Include="MonoGame.Extended.Content.Pipeline" Version="4.0.2" />
+        <PackageReference Include="MonoGame.Extended" Version="4.0.3" />
+        <PackageReference Include="MonoGame.Extended.Content.Pipeline" Version="4.0.3" />
         <PackageReference Include="MonoGame.Framework.DesktopGL" Version="3.8.2.1105" />
     </ItemGroup>
 </Project>

+ 2 - 2
src/Games/SpaceGame/SpaceGame.csproj

@@ -22,8 +22,8 @@
     <ItemGroup>
         <PackageReference Include="Autofac" Version="8.1.0" />
         <PackageReference Include="MonoGame.Content.Builder.Task" Version="3.8.2.1105" />
-        <PackageReference Include="MonoGame.Extended" Version="4.0.2" />
-        <PackageReference Include="MonoGame.Extended.Content.Pipeline" Version="4.0.2" />
+        <PackageReference Include="MonoGame.Extended" Version="4.0.3" />
+        <PackageReference Include="MonoGame.Extended.Content.Pipeline" Version="4.0.3" />
         <PackageReference Include="MonoGame.Framework.DesktopGL" Version="3.8.2.1105" />
     </ItemGroup>
 </Project>

+ 2 - 2
src/Games/StarWarrior/StarWarrior.csproj

@@ -19,8 +19,8 @@
     <ItemGroup>
         <PackageReference Include="Autofac" Version="5.2.0" />
         <PackageReference Include="MonoGame.Content.Builder.Task" Version="3.8.2.1105" />
-        <PackageReference Include="MonoGame.Extended" Version="4.0.2" />
-        <PackageReference Include="MonoGame.Extended.Content.Pipeline" Version="4.0.2" />
+        <PackageReference Include="MonoGame.Extended" Version="4.0.3" />
+        <PackageReference Include="MonoGame.Extended.Content.Pipeline" Version="4.0.3" />
         <PackageReference Include="MonoGame.Framework.DesktopGL" Version="3.8.2.1105" />
     </ItemGroup>
     <ItemGroup>