FuelCell.iOS.csproj 1.1 KB

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  1. <Project Sdk="Microsoft.NET.Sdk">
  2. <PropertyGroup>
  3. <TargetFramework>net8.0-ios</TargetFramework>
  4. <OutputType>Exe</OutputType>
  5. <SupportedOSPlatformVersion>11.2</SupportedOSPlatformVersion>
  6. <CodesignKey>iPhone Developer</CodesignKey>
  7. </PropertyGroup>
  8. <ItemGroup>
  9. <MonoGameContentReference Include="..\FuelCell.Core\Content\FuelCell.mgcb" Link="Content\FuelCell.mgcb" />
  10. </ItemGroup>
  11. <ItemGroup>
  12. <ProjectReference Include="..\FuelCell.Core\FuelCell.Core.csproj" />
  13. </ItemGroup>
  14. <ItemGroup>
  15. <PackageReference Include="MonoGame.Content.Builder.Task" Version="3.8.4.1" />
  16. <PackageReference Include="MonoGame.Framework.iOS" Version="3.8.4.1" />
  17. </ItemGroup>
  18. <Target Name="RestoreDotnetTools" BeforeTargets="CollectPackageReferences">
  19. <Message Text="Restoring dotnet tools (this might take a while depending on your internet speed and should only happen upon building your project for the first time, or after upgrading MonoGame, or clearing your nuget cache)" Importance="High" />
  20. <Exec Command="dotnet tool restore" />
  21. </Target>
  22. </Project>