MonoGame.Framework.iOS.sln 1.7 KB

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  1. 
  2. Microsoft Visual Studio Solution File, Format Version 12.00
  3. # Visual Studio 15
  4. VisualStudioVersion = 15.0.26124.0
  5. MinimumVisualStudioVersion = 15.0.26124.0
  6. Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "MonoGame.Framework.iOS", "MonoGame.Framework\MonoGame.Framework.iOS.csproj", "{77CB9792-B9E2-452F-ABDF-6E06C6A4A058}"
  7. EndProject
  8. Global
  9. GlobalSection(SolutionConfigurationPlatforms) = preSolution
  10. Debug|Any CPU = Debug|Any CPU
  11. Debug|x64 = Debug|x64
  12. Debug|x86 = Debug|x86
  13. Release|Any CPU = Release|Any CPU
  14. Release|x64 = Release|x64
  15. Release|x86 = Release|x86
  16. EndGlobalSection
  17. GlobalSection(SolutionProperties) = preSolution
  18. HideSolutionNode = FALSE
  19. EndGlobalSection
  20. GlobalSection(ProjectConfigurationPlatforms) = postSolution
  21. {77CB9792-B9E2-452F-ABDF-6E06C6A4A058}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
  22. {77CB9792-B9E2-452F-ABDF-6E06C6A4A058}.Debug|Any CPU.Build.0 = Debug|Any CPU
  23. {77CB9792-B9E2-452F-ABDF-6E06C6A4A058}.Debug|x64.ActiveCfg = Debug|Any CPU
  24. {77CB9792-B9E2-452F-ABDF-6E06C6A4A058}.Debug|x64.Build.0 = Debug|Any CPU
  25. {77CB9792-B9E2-452F-ABDF-6E06C6A4A058}.Debug|x86.ActiveCfg = Debug|Any CPU
  26. {77CB9792-B9E2-452F-ABDF-6E06C6A4A058}.Debug|x86.Build.0 = Debug|Any CPU
  27. {77CB9792-B9E2-452F-ABDF-6E06C6A4A058}.Release|Any CPU.ActiveCfg = Release|Any CPU
  28. {77CB9792-B9E2-452F-ABDF-6E06C6A4A058}.Release|Any CPU.Build.0 = Release|Any CPU
  29. {77CB9792-B9E2-452F-ABDF-6E06C6A4A058}.Release|x64.ActiveCfg = Release|Any CPU
  30. {77CB9792-B9E2-452F-ABDF-6E06C6A4A058}.Release|x64.Build.0 = Release|Any CPU
  31. {77CB9792-B9E2-452F-ABDF-6E06C6A4A058}.Release|x86.ActiveCfg = Release|Any CPU
  32. {77CB9792-B9E2-452F-ABDF-6E06C6A4A058}.Release|x86.Build.0 = Release|Any CPU
  33. EndGlobalSection
  34. EndGlobal