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README.md

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 # SharpGLTF.Monogame.Example
 
 Example of using Monogame and SharpGLTF to load animated glTF models at runtime.
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+This is the same example found in [SharpGLTF examples](https://github.com/vpenades/SharpGLTF/tree/master/examples/MonoGameScene), the only difference is that the main project targets SharpGLTF public nuget package instead of the core project.