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Updated nuget packages

vpenades 3 jaren geleden
bovenliggende
commit
de42d579cb
24 gewijzigde bestanden met toevoegingen van 20 en 20 verwijderingen
  1. BIN
      MonoGame/MonoGame.Content.Builder.Task.3.8.1.2082-develop.nupkg
  2. BIN
      MonoGame/MonoGame.Framework.Content.Pipeline.3.8.1.2082-develop.nupkg
  3. BIN
      MonoGame/MonoGame.Framework.DesktopGL.3.8.1.2082-develop.nupkg
  4. BIN
      MonoGame/MonoGame.Framework.WindowsDX.3.8.1.2082-develop.nupkg
  5. BIN
      MonoGame/MonoGame.Framework.WindowsUniversal.3.8.1.2082-develop.nupkg
  6. BIN
      MonoGame/MonoGame.Packaging.Flatpak.3.8.1.2082-develop.nupkg
  7. BIN
      MonoGame/dotnet-mgcb-editor.3.8.1.2082-develop.nupkg
  8. BIN
      MonoGame/dotnet-mgcb.3.8.1.2082-develop.nupkg
  9. BIN
      MonoGame/dotnet-mgfxc.3.8.1.2082-develop.nupkg
  10. BIN
      MonoGame/mgcb-editor-windows.3.8.1.2082-develop.nupkg
  11. 2 2
      src/AndroidDemo1/AndroidDemo1.csproj
  12. 1 1
      src/AndroidDemo1/Resources/Resource.Designer.cs
  13. 2 2
      src/Demo1/Demo1.csproj
  14. 2 2
      src/Demo2/Demo2.csproj
  15. 2 2
      src/Demo3/Demo3.csproj
  16. 1 1
      src/MonoScene.Pipeline.Assimp/MonoScene.Pipeline.Assimp.csproj
  17. 2 2
      src/MonoScene.Pipeline.GLTF/MonoScene.Pipeline.GLTF.csproj
  18. 1 1
      src/MonoScene.Pipeline/MonoScene.Pipeline.csproj
  19. 1 1
      src/MonoScene.Runtime.Content/MonoScene.Runtime.Content.csproj
  20. 1 1
      src/MonoScene.Runtime.Effects.Classic/MonoScene.Runtime.Effects.Classic.csproj
  21. 1 1
      src/MonoScene.Runtime.Effects.PBR/MonoScene.Runtime.Effects.PBR.csproj
  22. 1 1
      src/MonoScene.Runtime.Model3D/MonoScene.Runtime.Model3D.csproj
  23. 1 1
      src/MonoScene.Runtime.Scene3D/MonoScene.Runtime.Scene3D.csproj
  24. 2 2
      src/MonoSceneViewer/MonoSceneViewer.csproj

BIN
MonoGame/MonoGame.Content.Builder.Task.3.8.1.2082-develop.nupkg


BIN
MonoGame/MonoGame.Framework.Content.Pipeline.3.8.1.2082-develop.nupkg


BIN
MonoGame/MonoGame.Framework.DesktopGL.3.8.1.2082-develop.nupkg


BIN
MonoGame/MonoGame.Framework.WindowsDX.3.8.1.2082-develop.nupkg


BIN
MonoGame/MonoGame.Framework.WindowsUniversal.3.8.1.2082-develop.nupkg


BIN
MonoGame/MonoGame.Packaging.Flatpak.3.8.1.2082-develop.nupkg


BIN
MonoGame/dotnet-mgcb-editor.3.8.1.2082-develop.nupkg


BIN
MonoGame/dotnet-mgcb.3.8.1.2082-develop.nupkg


BIN
MonoGame/dotnet-mgfxc.3.8.1.2082-develop.nupkg


BIN
MonoGame/mgcb-editor-windows.3.8.1.2082-develop.nupkg


+ 2 - 2
src/AndroidDemo1/AndroidDemo1.csproj

@@ -71,8 +71,8 @@
     <MonoGameContentReference Include="Content\Content.mgcb" Visible="false" />
   </ItemGroup>
   <ItemGroup>
-    <PackageReference Include="MonoGame.Content.Builder.Task" Version="3.8.1.1922-develop" />
-    <PackageReference Include="MonoGame.Framework.Android" Version="3.8.1.1920-develop" />
+    <PackageReference Include="MonoGame.Content.Builder.Task" Version="3.8.1.2082-develop" />
+    <PackageReference Include="MonoGame.Framework.Android" Version="3.8.1.2070-develop" />
   </ItemGroup>
   <ItemGroup>
     <ProjectReference Include="..\MonoScene.Pipeline\MonoScene.Pipeline.csproj">

+ 1 - 1
src/AndroidDemo1/Resources/Resource.Designer.cs

@@ -14,7 +14,7 @@ namespace AndroidDemo1
 {
 	
 	
-	[global::System.CodeDom.Compiler.GeneratedCodeAttribute("Xamarin.Android.Build.Tasks", "1.0.0.0")]
+	[global::System.CodeDom.Compiler.GeneratedCodeAttribute("Xamarin.Android.Build.Tasks", "12.1.0.11")]
 	public partial class Resource
 	{
 		

+ 2 - 2
src/Demo1/Demo1.csproj

@@ -21,8 +21,8 @@
     <TrimmerRootAssembly Include="Microsoft.Xna.Framework.Content.ContentTypeReader" Visible="false" />
   </ItemGroup>
   <ItemGroup>
-    <PackageReference Include="MonoGame.Framework.DesktopGL" Version="3.8.1.1922-develop" />
-    <PackageReference Include="MonoGame.Content.Builder.Task" Version="3.8.1.1922-develop" />
+    <PackageReference Include="MonoGame.Framework.DesktopGL" Version="3.8.1.2082-develop" />
+    <PackageReference Include="MonoGame.Content.Builder.Task" Version="3.8.1.2082-develop" />
   </ItemGroup>
   <ItemGroup>
     <ProjectReference Include="..\MonoScene.Pipeline.GLTF\MonoScene.Pipeline.GLTF.csproj" />

+ 2 - 2
src/Demo2/Demo2.csproj

@@ -21,8 +21,8 @@
     <TrimmerRootAssembly Include="Microsoft.Xna.Framework.Content.ContentTypeReader" Visible="false" />
   </ItemGroup>
   <ItemGroup>
-    <PackageReference Include="MonoGame.Framework.DesktopGL" Version="3.8.1.1922-develop" />
-    <PackageReference Include="MonoGame.Content.Builder.Task" Version="3.8.1.1922-develop" />
+    <PackageReference Include="MonoGame.Framework.DesktopGL" Version="3.8.1.2082-develop" />
+    <PackageReference Include="MonoGame.Content.Builder.Task" Version="3.8.1.2082-develop" />
   </ItemGroup>
   <ItemGroup>
     <ProjectReference Include="..\MonoScene.Pipeline.GLTF\MonoScene.Pipeline.GLTF.csproj" />

+ 2 - 2
src/Demo3/Demo3.csproj

@@ -21,8 +21,8 @@
     <TrimmerRootAssembly Include="Microsoft.Xna.Framework.Content.ContentTypeReader" Visible="false" />
   </ItemGroup>
   <ItemGroup>
-    <PackageReference Include="MonoGame.Framework.DesktopGL" Version="3.8.1.1922-develop" />
-    <PackageReference Include="MonoGame.Content.Builder.Task" Version="3.8.1.1922-develop" />
+    <PackageReference Include="MonoGame.Framework.DesktopGL" Version="3.8.1.2082-develop" />
+    <PackageReference Include="MonoGame.Content.Builder.Task" Version="3.8.1.2082-develop" />
   </ItemGroup>
   <ItemGroup>
     <ProjectReference Include="..\MonoScene.Pipeline.GLTF\MonoScene.Pipeline.GLTF.csproj" />

+ 1 - 1
src/MonoScene.Pipeline.Assimp/MonoScene.Pipeline.Assimp.csproj

@@ -14,7 +14,7 @@
 
   <ItemGroup>
     <PackageReference Include="AssimpNet" Version="5.0.0-beta1" />
-    <PackageReference Include="MonoGame.Framework.DesktopGL" Version="3.8.1.1922-develop" PrivateAssets="all" />    
+    <PackageReference Include="MonoGame.Framework.DesktopGL" Version="3.8.1.2082-develop" PrivateAssets="all" />    
   </ItemGroup>
 
 </Project>

+ 2 - 2
src/MonoScene.Pipeline.GLTF/MonoScene.Pipeline.GLTF.csproj

@@ -11,8 +11,8 @@
   </PropertyGroup>
 
   <ItemGroup>
-    <PackageReference Include="MonoGame.Framework.DesktopGL" Version="3.8.1.1922-develop" PrivateAssets="all" />
-    <PackageReference Include="SharpGLTF.Core" Version="1.0.0-alpha0023" />    
+    <PackageReference Include="MonoGame.Framework.DesktopGL" Version="3.8.1.2082-develop" PrivateAssets="all" />
+    <PackageReference Include="SharpGLTF.Core" Version="1.0.0-alpha0025" />    
   </ItemGroup>
 
   <ItemGroup>

+ 1 - 1
src/MonoScene.Pipeline/MonoScene.Pipeline.csproj

@@ -6,7 +6,7 @@
   </PropertyGroup>   
 
   <ItemGroup>    
-    <PackageReference Include="MonoGame.Framework.DesktopGL" Version="3.8.1.1922-develop" PrivateAssets="all" />
+    <PackageReference Include="MonoGame.Framework.DesktopGL" Version="3.8.1.2082-develop" PrivateAssets="all" />
   </ItemGroup>  
 
   <ItemGroup>

+ 1 - 1
src/MonoScene.Runtime.Content/MonoScene.Runtime.Content.csproj

@@ -13,7 +13,7 @@
   </ItemGroup>
 
   <ItemGroup>
-    <PackageReference Include="MonoGame.Framework.DesktopGL" Version="3.8.1.1922-develop" PrivateAssets="all" />
+    <PackageReference Include="MonoGame.Framework.DesktopGL" Version="3.8.1.2082-develop" PrivateAssets="all" />
     <PackageReference Include="System.Memory" Version="4.5.4" />
   </ItemGroup>  
 

+ 1 - 1
src/MonoScene.Runtime.Effects.Classic/MonoScene.Runtime.Effects.Classic.csproj

@@ -5,7 +5,7 @@
   </PropertyGroup>
 
   <ItemGroup>
-    <PackageReference Include="MonoGame.Framework.DesktopGL" Version="3.8.1.1922-develop" PrivateAssets="all" />
+    <PackageReference Include="MonoGame.Framework.DesktopGL" Version="3.8.1.2082-develop" PrivateAssets="all" />
     <PackageReference Include="System.Memory" Version="4.5.4" />
   </ItemGroup>
 

+ 1 - 1
src/MonoScene.Runtime.Effects.PBR/MonoScene.Runtime.Effects.PBR.csproj

@@ -14,7 +14,7 @@
   </ItemGroup>  
 
   <ItemGroup>
-    <PackageReference Include="MonoGame.Framework.DesktopGL" Version="3.8.1.1922-develop" PrivateAssets="all" />    
+    <PackageReference Include="MonoGame.Framework.DesktopGL" Version="3.8.1.2082-develop" PrivateAssets="all" />    
   </ItemGroup>  
 
   <ItemGroup>

+ 1 - 1
src/MonoScene.Runtime.Model3D/MonoScene.Runtime.Model3D.csproj

@@ -13,7 +13,7 @@
   </ItemGroup>
 
   <ItemGroup>
-    <PackageReference Include="MonoGame.Framework.DesktopGL" Version="3.8.1.1922-develop" PrivateAssets="all" />
+    <PackageReference Include="MonoGame.Framework.DesktopGL" Version="3.8.1.2082-develop" PrivateAssets="all" />
     <PackageReference Include="System.Memory" Version="4.5.4" />
   </ItemGroup>
 

+ 1 - 1
src/MonoScene.Runtime.Scene3D/MonoScene.Runtime.Scene3D.csproj

@@ -7,7 +7,7 @@
   </PropertyGroup>
 
   <ItemGroup>
-    <PackageReference Include="MonoGame.Framework.DesktopGL" Version="3.8.1.1922-develop" PrivateAssets="all" />
+    <PackageReference Include="MonoGame.Framework.DesktopGL" Version="3.8.1.2082-develop" PrivateAssets="all" />
     <PackageReference Include="System.Memory" Version="4.5.4" />
   </ItemGroup>  
 

+ 2 - 2
src/MonoSceneViewer/MonoSceneViewer.csproj

@@ -7,9 +7,9 @@
   </PropertyGroup>
 
   <ItemGroup>
-    <PackageReference Include="MonoGame.Framework.WindowsDX" Version="3.8.1.1922-develop" />
+    <PackageReference Include="MonoGame.Framework.WindowsDX" Version="3.8.1.2082-develop" />
     <PackageReference Include="PropertyTools.Wpf" Version="3.1.0" />
-    <PackageReference Include="SharpGLTF.Toolkit" Version="1.0.0-alpha0023" />    
+    <PackageReference Include="SharpGLTF.Toolkit" Version="1.0.0-alpha0025" />    
   </ItemGroup>
 
   <ItemGroup>