// Copyright (c) Craftwork Games. All rights reserved. // Licensed under the MIT license. // See LICENSE file in the project root for full license information. using System; namespace MonoGame.Extended.Animations; /// /// Defines the interface for an animation frame, specifying the frame index and its duration. /// public interface IAnimationFrame { /// /// Gets the frame index represented by this animation frame. /// int FrameIndex { get; } /// /// Gets the total duration this frame should be displayed during an animation. /// TimeSpan Duration { get; } }