// Copyright (c) Craftwork Games. All rights reserved. // Licensed under the MIT license. // See LICENSE file in the project root for full license information. using System.Xml.Serialization; namespace MonoGame.Extended.Content.Tiled; [XmlRoot(ElementName = "template")] public class TiledMapObjectTemplateContent { [XmlElement(ElementName = "tileset")] public TiledMapTilesetContent Tileset { get; set; } //[XmlIgnore] //public ExternalReference TilesetReference { get; set; } [XmlElement(ElementName = "object")] public TiledMapObjectContent Object { get; set; } }