namespace MonoGame.Extended { /// /// Defines a generalized method that a value type or class implements to create a type-specific method for /// determining equality of instances by reference. /// /// The type of values or objects to compare. public interface IEquatableByRef { /// /// Indicates whether the current value or object is equal to another value or object of the same type by /// reference. /// /// /// true if the current value or object is equal to the parameter; otherwise, /// false. /// /// A value or object to compare with this value or object. bool Equals(ref T other); } }