namespace MonoGame.Extended
{
///
/// Defines a generalized method that a value type or class implements to create a type-specific method for
/// determining equality of instances by reference.
///
/// The type of values or objects to compare.
public interface IEquatableByRef
{
///
/// Indicates whether the current value or object is equal to another value or object of the same type by
/// reference.
///
///
/// true if the current value or object is equal to the parameter; otherwise,
/// false.
///
/// A value or object to compare with this value or object.
bool Equals(ref T other);
}
}