using System;
using System.Text.Json;
using System.Text.Json.Serialization;
using Microsoft.Xna.Framework;
namespace MonoGame.Extended.Serialization.Json;
///
/// Converts a value to or from JSON.
///
public class ColorJsonConverter : JsonConverter
{
///
public override bool CanConvert(Type typeToConvert) => typeToConvert == typeof(Color);
///
public override Color Read(ref Utf8JsonReader reader, Type typeToConvert, JsonSerializerOptions options)
{
var value = reader.GetString();
return value[0] == '#' ? ColorHelper.FromHex(value) : ColorHelper.FromName(value);
}
///
///
/// Throw if is .
///
public override void Write(Utf8JsonWriter writer, Color value, JsonSerializerOptions options)
{
ArgumentNullException.ThrowIfNull(writer);
var hexValue = ColorHelper.ToHex(value);
writer.WriteStringValue(hexValue);
}
}