using Microsoft.Xna.Framework;
namespace MonoGame.Extended.Tweening;
///
/// A tween that animates a value using for interpolation.
///
public class ColorTween: Tween
{
internal ColorTween(object target, float duration, float delay, TweenMember member, Color endValue) : base(target, duration, delay, member, endValue)
{
}
///
/// Interpolates the member's color value between the start and end colors for the given progress.
///
/// The interpolation progress in the range [0, 1], after easing has been applied.
protected override void Interpolate(float n)
{
Member.Value = Color.Lerp(_startValue, _endValue, n);
}
}