// Copyright (c) Craftwork Games. All rights reserved. // Licensed under the MIT license. // See LICENSE file in the project root for full license information. using Microsoft.Xna.Framework; namespace MonoGame.Extended.Tests; public class ColorExtensionsTests { public class ToHex { [Fact] public void Color_Transparent_ReturnsCorrectHex() { Color transparent = new Color(0, 0, 0, 0); string hex = transparent.ToHex(); Assert.Equal("#00000000", hex); } [Fact] public void Color_White_ReturnsCorrectHex() { Color white = new Color(255, 255, 255); string hex = white.ToHex(); Assert.Equal("#ffffffff", hex); } [Fact] public void Color_Black_ReturnsCorrectHex() { Color black = new Color(0, 0, 0); string hex = black.ToHex(); Assert.Equal("#000000ff", hex); } [Fact] public void Color_Red_ReturnsCorrectHex() { Color red = new Color(255, 0, 0); string hex = red.ToHex(); Assert.Equal("#ff0000ff", hex); } [Fact] public void Color_Green_ReturnsCorrectHex() { Color green = new Color(0, 255, 0); string hex = green.ToHex(); Assert.Equal("#00ff00ff", hex); } [Fact] public void Color_Blue_ReturnsCorrectHex() { Color blue = new Color(0, 0, 255); string hex = blue.ToHex(); Assert.Equal("#0000ffff", hex); } [Fact] public void Color_ReturnsCorrectHex() { Color color = new Color(170, 187, 204, 128); string hex = color.ToHex(); Assert.Equal("#aabbcc80", hex); } } }