Sebanisu
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cd015ff539
Updated main directory to FF8 folder and added check for lang-en to try to improve compatability with 2000 cd version.
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пре 6 година |
Sebanisu
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fddbec40fc
hid some of the files to simulate the files missing to try to make the code not crash.
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пре 6 година |
Robert Russell
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76b920b0fd
Merge pull request #7 from MaKiPL/master
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пре 6 година |
Marcin Gomulak
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7e8bfb815a
LinuxMusic: Added track header parsing
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пре 6 година |
Marcin Gomulak
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3c44c3faec
added SGT file parsing WIP for Linux playback
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пре 6 година |
Sebanisu
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4cca2275fe
I am getting some progress on cards. I'm gonna reformat the Faces and Cards classes as I am doing inheritance wrong. I changed the thread to a task in ffcc. I also made music use the task.
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пре 6 година |
Marcin Gomulak
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2d2090ed44
fixed missing using System.Diagnostics
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пре 6 година |
Sebanisu
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161e55a414
Deleted a bunch of old comments.
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пре 6 година |
Sebanisu
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ac48bf18db
I added debug info back to test screen. for icons. Added indexer to Icons I added another dispose(false) to the main ffcc constructor if ffccmode is process_all. commented out some stuff deleted some stuff.
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пре 6 година |
Sebanisu
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644cbb5550
I fixed some issues with tiling. I added a box around the debug menu. I fixed a crash bug related so ffmpeg. I had to dispose before leaving the fixed area. I just moved Stop to only execute on Dispose(true) while rest goes on Dispose(false). I added a function to attempt to detect the size the text will be with out drawing it. Since the BG has to draw first so the text can go on top. I spliced together the word debug from different pcs of existing words. It looks okay. At curtain scales gaps appear.
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пре 6 година |
Sebanisu
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251c397b4e
Moved unsafe code into ffcc
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пре 6 година |
Sebanisu
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62916933cd
Wrote code around the need to copy the data into a buffer 2 or 3 times.
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пре 6 година |
Sebanisu
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4836002204
okay so I moved the frame skip code into the Decode function.
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пре 6 година |
Sebanisu
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39f54aabf9
Added the ability to activate SuppressDraw(). It's something i just discoverd. If called in update it will prevent the next Draw()
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пре 7 година |
Sebanisu
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23dff9141f
commited some code out that isn't being used.
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пре 7 година |
Sebanisu
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59167e96f7
missed a }
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пре 7 година |
Sebanisu
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2bf81b81c6
Changed the name of varible and added a comment about a change i made earlier.
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пре 7 година |
Sebanisu
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35dc3c157f
umm it's working with out saving to hard drive. not sure how effeciant it is. but it's working.
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пре 7 година |
Sebanisu
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29357ceb32
did a little array that lets ya play up to 10 sounds at a time. more sounds means a larger array. as you play sounds it disposes the oldest one and replaces it with a new sound.
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пре 7 година |
Sebanisu
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08d706fdfa
tweaks here and there gonna try to use the memory to ffmpeg code again.
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пре 7 година |
Sebanisu
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1019c526cb
Sound is working it writes the sound effect to the temp folder and then reads it into ffmpeg and plays it.
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пре 7 година |
Sebanisu
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a737e04c40
File writing is writing files that are detected correctly in mediainfo and vlc. so now to swap from filestream to memorystream plug the data into ffmpeg.
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пре 7 година |
Sebanisu
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d2c472b666
parser doesn't work started trying to save the adpcm file to the hard drive. but i'm unsure of the header data I need for things to play.
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пре 7 година |
Sebanisu
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b42b6c3ab6
trying parser code. commiting before i mess with it more.
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пре 7 година |
Sebanisu
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d86fe56ae5
Trying to integrate the code into ffcc isn't going smooth. so going to try to add functionalty to tmp class1. to get it to playing a sound. then maybe go back to integration.
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пре 7 година |
Sebanisu
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19c82c6094
made a test class because I had trouble just boot strapping new functionality to my current class. using https://github.com/FFmpeg/FFmpeg/blob/master/doc/examples/avio_reading.c as a base. And it is compiling and running from start to end no exceptions. now to either make this class play sound or just add the code to ffcc.
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пре 7 година |
Sebanisu
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63e2d32bc4
Starting to add read from byte[] for ffcc. To allow reading and converting the sound effects for playback in linux.
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пре 7 година |
Sebanisu
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13aad2f9ac
new _X64 for 64bit
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пре 7 година |
Sebanisu
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720e7beabf
Changed code to preload on new instead of waiting for GetFrame(); It grabs the first frame or fills the audio buffer when creating a new instace of ffcc. so you can start playing rightaway.
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пре 7 година |
Sebanisu
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9e2a22e610
linux is mostly working minus video image
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пре 7 година |