Sebanisu
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24e4a97505
I removed Icloneable as the internet says that shouldn't be used. I still added clone methods. I use memberwiseclone first. Then I go and deepclone anything I need to.
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пре 6 година |
Sebanisu
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ed5245314e
added clone to entry and added ability pool page entrys cloneing the existing entrys and adding offsets.
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пре 6 година |
Sebanisu
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5c6e520036
changed internal to public.
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пре 6 година |
Sebanisu
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07535405d3
getting Inconsistent Accessibility errors.So all public => internal. Unless it required public.
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пре 6 година |
Sebanisu
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a78a05fded
tostring to export csv
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пре 6 година |
Sebanisu
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d48d023591
progess made on load screen
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пре 6 година |
Sebanisu
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2ff299ffa1
I added a lock to dispose to keep it from disposing while the task is doing work. And I added isdisposed checks to task to prevent it from continuing after the lock is released.
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пре 6 година |
Sebanisu
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60768e2aff
fixed a spot where I put Y instead of X and caused a bug tweaked some code while doing that.
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пре 6 година |
Sebanisu
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99f62efa77
More tweaks. and fixes noticed faces on test were streatched. corrected.
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пре 6 година |
Sebanisu
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6bc3582478
Preparing to handle high res textures. As locations are small numbers and int. But will be needing to scale up. Vectors can be multiplied together to scale so 1/4 the lines of code to do the tweaks I think. I'll do changes in a bit at a time I hope. :)
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пре 6 година |
Sebanisu
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1f579530e8
Doing some small tweak of code broke entrygroup into it's own file. Made some interfaces though I'm not sold on those they are pretty limited.
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пре 6 година |
Sebanisu
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0b248fcc7d
Linux movie audio playback improved. made debug menu slide in
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пре 6 година |
Sebanisu
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7bdfad195c
removed some old varibles added a comment
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пре 6 година |
Sebanisu
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644cbb5550
I fixed some issues with tiling. I added a box around the debug menu. I fixed a crash bug related so ffmpeg. I had to dispose before leaving the fixed area. I just moved Stop to only execute on Dispose(true) while rest goes on Dispose(false). I added a function to attempt to detect the size the text will be with out drawing it. Since the BG has to draw first so the text can go on top. I spliced together the word debug from different pcs of existing words. It looks okay. At curtain scales gaps appear.
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пре 6 година |
Sebanisu
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d675d367e1
menubg is working
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пре 6 година |
Sebanisu
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9a8b76b26a
was typing something oops
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пре 6 година |
Sebanisu
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f57b9e8c68
Trying to make background stretch to fill area.
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пре 6 година |
Sebanisu
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ce07d1aa07
Got something to draw.
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пре 6 година |
Sebanisu
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c42f7e67f0
It's in process of using entry group. just tested to see if it'd run with out throwing a error and it did. so now i think i just need to see why it isn't drawing anything. :) And i need to fix the math.
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пре 6 година |
Sebanisu
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2c75a04ec1
Getting ready to implement a Entry Group. to handle icons that have multiple pcs correctly so i can say draw this group and it draws it. and it will calculate the total width and height of group for proper scaling and such.
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пре 6 година |
Sebanisu
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6bcfb5e267
uncommented loading of texture
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пре 6 година |
Sebanisu
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f96547983a
icon.sp1 processing
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пре 6 година |