Историја ревизија

Аутор SHA1 Порука Датум
  Sebanisu 24e4a97505 I removed Icloneable as the internet says that shouldn't be used. I still added clone methods. I use memberwiseclone first. Then I go and deepclone anything I need to. пре 6 година
  Sebanisu ed5245314e added clone to entry and added ability pool page entrys cloneing the existing entrys and adding offsets. пре 6 година
  Sebanisu 5c6e520036 changed internal to public. пре 6 година
  Sebanisu 07535405d3 getting Inconsistent Accessibility errors.So all public => internal. Unless it required public. пре 6 година
  Sebanisu a78a05fded tostring to export csv пре 6 година
  Sebanisu d48d023591 progess made on load screen пре 6 година
  Sebanisu 2ff299ffa1 I added a lock to dispose to keep it from disposing while the task is doing work. And I added isdisposed checks to task to prevent it from continuing after the lock is released. пре 6 година
  Sebanisu 60768e2aff fixed a spot where I put Y instead of X and caused a bug tweaked some code while doing that. пре 6 година
  Sebanisu 99f62efa77 More tweaks. and fixes noticed faces on test were streatched. corrected. пре 6 година
  Sebanisu 6bc3582478 Preparing to handle high res textures. As locations are small numbers and int. But will be needing to scale up. Vectors can be multiplied together to scale so 1/4 the lines of code to do the tweaks I think. I'll do changes in a bit at a time I hope. :) пре 6 година
  Sebanisu 1f579530e8 Doing some small tweak of code broke entrygroup into it's own file. Made some interfaces though I'm not sold on those they are pretty limited. пре 6 година
  Sebanisu 0b248fcc7d Linux movie audio playback improved. made debug menu slide in пре 6 година
  Sebanisu 7bdfad195c removed some old varibles added a comment пре 6 година
  Sebanisu 644cbb5550 I fixed some issues with tiling. I added a box around the debug menu. I fixed a crash bug related so ffmpeg. I had to dispose before leaving the fixed area. I just moved Stop to only execute on Dispose(true) while rest goes on Dispose(false). I added a function to attempt to detect the size the text will be with out drawing it. Since the BG has to draw first so the text can go on top. I spliced together the word debug from different pcs of existing words. It looks okay. At curtain scales gaps appear. пре 6 година
  Sebanisu d675d367e1 menubg is working пре 6 година
  Sebanisu 9a8b76b26a was typing something oops пре 6 година
  Sebanisu f57b9e8c68 Trying to make background stretch to fill area. пре 6 година
  Sebanisu ce07d1aa07 Got something to draw. пре 6 година
  Sebanisu c42f7e67f0 It's in process of using entry group. just tested to see if it'd run with out throwing a error and it did. so now i think i just need to see why it isn't drawing anything. :) And i need to fix the math. пре 6 година
  Sebanisu 2c75a04ec1 Getting ready to implement a Entry Group. to handle icons that have multiple pcs correctly so i can say draw this group and it draws it. and it will calculate the total width and height of group for proper scaling and such. пре 6 година
  Sebanisu 6bcfb5e267 uncommented loading of texture пре 6 година
  Sebanisu f96547983a icon.sp1 processing пре 6 година