Commit History

Author SHA1 Message Date
  Sebanisu 5f3303987d Okay things are working I ported byte2string from dirtyencoder to ff8string. 6 years ago
  Sebanisu 84c853e9d6 Tweaking new encoder removing old code. 6 years ago
  Sebanisu 7f2c8be9a0 made a simple task to load assets while overture and intro movie play. if they skip to menu it should blank the screen and wait till loading is complete. 6 years ago
  Sebanisu 62e3257a0f laguna's party and hp is loading correctly. 6 years ago
  Sebanisu 5c6e520036 changed internal to public. 6 years ago
  Sebanisu 07535405d3 getting Inconsistent Accessibility errors.So all public => internal. Unless it required public. 6 years ago
  Sebanisu 43b46daf30 Rename MakiExtended to Extended 6 years ago
  Robert Russell 0fddd7f2cc Merge branch 'master' into master 6 years ago
  Sebanisu 2a25f34fa2 Revert "maki extended -> extended per maki" 6 years ago
  Sebanisu 75f0388142 maki extended -> extended per maki 6 years ago
  Sebanisu 5a3bc85cc5 tweaked archiveworker so i didn't need to use getfilelist each time. 6 years ago
  Marcin Gomulak 77274b9c36 Reverting module back to default; I've made a mistake and pushed Memory with forced battle on startup for debugging 6 years ago
  Sebanisu 4a60da5159 added a matrix scaling and center to all the menus. menus draw at native 720p and are scaled correctly via matrix. 6 years ago
  Sebanisu 3ec27d56c7 Alot of things... Mostly tweaks to font rendering and adding removing more scales 6 years ago
  Marcin Gomulak 8f4e84a15a deleted pseudo-cool debugger 6 years ago
  Marcin Gomulak 321a69fe5f battle camera WIP 6 years ago
  Marcin Gomulak 3c697d2937 Moved battle camera structures to battle module instead of Memory 6 years ago
  Marcin Gomulak 65db450311 Revert "Merge branch 'TestBranch' into master" 6 years ago
  Marcin Gomulak be8b9214c8 Merge branch 'TestBranch' into master 6 years ago
  Sebanisu 9c897dfa57 Changed order of draw box arguments. 6 years ago
  Marcin Gomulak 9d61e889b3 Merge pull request #70 from MaKiPL/BattleEntityPolishing 6 years ago
  Marcin Gomulak 672f5fa765 merge conflicts resolved 6 years ago
  Marcin Gomulak fd1d0d53a8 battlePolish: recover module 6 years ago
  Sebanisu 0eb1928f7e changed the dump folder from d: to tempfolder. and put in try catch block encase something fails. I thope io exception is enough to get code to continue. 6 years ago
  Marcin Gomulak a49bbe8b26 Added shadows 3D rendering 6 years ago
  Sebanisu d4b3777999 added cd 2000 save location 6 years ago
  Sebanisu cd015ff539 Updated main directory to FF8 folder and added check for lang-en to try to improve compatability with 2000 cd version. 6 years ago
  Sebanisu fddbec40fc hid some of the files to simulate the files missing to try to make the code not crash. 6 years ago
  Sebanisu 1a4a6c0146 ported some commented code from memory to save class. 6 years ago
  Sebanisu 91ded15899 fixed kernel strings i think. added name function to string that knows where to get the names using faces.ID to id which name is which. 6 years ago