Robert Russell
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55f3a94a60
tried to move things that modify the camera struct into the struct. and clean up the code. Set more things to read only. when not possible i changed to private set
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5 years ago |
Robert Russell
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df3b05a8b4
Cleaned up memory class and I fixed the errors caused from merge.
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6 years ago |
Robert Russell
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3b2822a2b7
fix rinoa and ward
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6 years ago |
Robert Russell
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9fff9583b5
altered costumes code to be the same as weapons. also flipped the != to == so the default was 0 and not 1.
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6 years ago |
Robert Russell
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225a7f115b
fix weapons selection
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6 years ago |
Robert Russell
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62bc747b40
fix side menu so it reloads battle.
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6 years ago |
Robert Russell
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c278281628
fix mass rename of ID to BattleID
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6 years ago |
Robert Russell
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5a3d26a7d6
i moved all the dat file related objectsinto the dat folder. refactored some more.
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6 years ago |
Robert Russell
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3dd83714aa
refactoring the dat files is done for now.
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6 years ago |
Robert Russell
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b7c1259d27
sequences i think are okay. it's just a bunch of bytes right now as we don't have them Reversed yet.
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6 years ago |
Robert Russell
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9070314ed6
moved texture grabbing code to textures object.
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6 years ago |
Robert Russell
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e4b1434766
fixed a crash and overloaded ireadonlylist when there was one array in the objects.
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6 years ago |
Robert Russell
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7190a7223f
wip animationframe buggy right now.
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6 years ago |
Robert Russell
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af5feb0e49
wip battledat breakup
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6 years ago |
Robert Russell
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a0a49e9f6c
wip battle.dat things compile again! woohooo.
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6 years ago |
Robert Russell
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d214ee5897
wip changes
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6 years ago |