Commit History

Author SHA1 Message Date
  Robert Russell 570b2505e0 Fix reswizzle (#186) 4 years ago
  Robert Russell df3b05a8b4 Cleaned up memory class and I fixed the errors caused from merge. 6 years ago
  Robert Russell 665c35acd4 mass change to var 6 years ago
  Robert Russell c278281628 fix mass rename of ID to BattleID 6 years ago
  Robert Russell cce9db7cfe i am refactoring the kernel.bin not done 6 years ago
  Robert Russell 011e107e3c More Log file entries. 6 years ago
  Robert Russell eb4443798b attempt to prep for remaster 6 years ago
  Robert Russell bb8492827e wip trying to setup SP2 derrived class that can read from exe offsets. 6 years ago
  Robert Russell 911c3abe0a Added entries for cards. 6 years ago
  Robert Russell 33ddf0e6a3 after fixing tim class no need to override the palette width. 6 years ago
  Robert Russell 404d90caa9 support the changes to exe_offsets. 6 years ago
  Robert Russell 8559fc93a6 Update Card_Game.cs 6 years ago
  Robert Russell e6a9701409 wip on card game symbols 6 years ago
  Robert Russell a8c0c50cca readded the enable dump data check. 6 years ago
  Robert Russell 566ea3ffc7 removed the out Tecturehandler[] tex. 6 years ago
  Robert Russell 60ec66ac85 wip on symbols and numbers parcing 6 years ago
  Robert Russell c83980fd83 Combined card image functional. 6 years ago
  Robert Russell fe509bc2b8 Had to support forcing palettes for card faces. 6 years ago
  Robert Russell b95e37eac9 reading the card images from exe 6 years ago
  Sebanisu 112392e0e3 Split EXE offsets into it's own class. added varibles rated to card game to card game class. 6 years ago
  Sebanisu de29d5b563 Update Card_Game.cs 6 years ago
  Sebanisu 298af658dd tweaks to menu and textures 6 years ago
  Sebanisu df810e1366 tweaks to tim2 and card game 6 years ago
  Sebanisu 1379efe776 started manually putting in offsets from HxD 6 years ago
  Sebanisu b628e67c8d saving change before pulling origin 6 years ago
  Sebanisu 1dbaebc07e added card game class 6 years ago