История коммитов

Автор SHA1 Сообщение Дата
  Robert Russell 1fe609bf4e Dialog box works now to replace exception. (#187) 4 лет назад
  Robert Russell df3b05a8b4 Cleaned up memory class and I fixed the errors caused from merge. 6 лет назад
  Robert Russell 665c35acd4 mass change to var 6 лет назад
  Robert Russell b8f61b4ef5 minor refactoring to movies objects 6 лет назад
  Robert Russell e6ec6be778 fix was getting null exception when running linux and opengl on windows. 6 лет назад
  Robert Russell 75691bb5e4 parse lang.dat and added dir, data, lang commandline options. 6 лет назад
  Robert Russell 6661510d47 Tried to clean up some code and I also added argument scraping. So we can check for log=true/false argument 6 лет назад
  Marcin Gomulak 1bd79fd306 added fps limit to test things- commented out in commit to not break things 6 лет назад
  Robert Russell f7db418791 Fixed FPS calc on battle and world. added class to get average from 100 samples. 6 лет назад
  Robert Russell b065c649cb added toggle for threading and fixed bugs that surfaced from code change. 6 лет назад
  Robert Russell 498215f74e Merge branch 'master' into Battle-Menu 6 лет назад
  Marcin Gomulak 6527dbf469 implemented imgui 6 лет назад
  Robert Russell 4b77ec31b2 Sound and Music into own classes and got sound FX playback in remaster. 6 лет назад
  Robert Russell dc10ad02ba Got a DebugSelectPool Working for battle. 6 лет назад
  Robert Russell eb4443798b attempt to prep for remaster 6 лет назад
  Robert Russell 2d22efa354 All fields code into the fields namespace. 6 лет назад
  Robert Russell 2a7bce69cf Refactor movie code, removed RGBColor, Moved AudioVisual related classes into AV folder 6 лет назад
  Robert Russell e9f46685f0 WIP enemy pools, Magic seems done. 6 лет назад
  Marcin Gomulak f416a28d82 added backBuffer requesting and grabbing functionality; added battle swirl WIP 6 лет назад
  Robert Russell c1dd809074 added more tasks for durring preloading phase. 6 лет назад
  Marcin Gomulak efd05075ef directX custom shader hotfix 6 лет назад
  Sebanisu 2e3a9c587f more work on enemy information 6 лет назад
  Sebanisu bf9830a520 Update Game1.cs 6 лет назад
  Sebanisu 60ab84ad7a Fixed the merge texture code. 6 лет назад
  Sebanisu cd36c5c458 had to remove duplicates but wanted to still support multiple input sets. equals for inputbutton isn't fool proof. but it works for now. 6 лет назад
  Sebanisu 57415dcc4f Input => Input 2 6 лет назад
  Sebanisu 1286ddcf4b Re ordered some bits of init function. So now anything that depends on graphics is loaded last and inside a if statement checking for graphics to be loaded. Made a small archive search console app. 6 лет назад
  Sebanisu 00ff067032 fixed archive search 6 лет назад
  Benjamin Wulfert 4f50e3ca4b Additional refactoring, changed namespace from FF8 to OpenVII, changed Solution name to OpenVIII, added nunit as dependency, introduced test-project, ... 6 лет назад
  Benjamin Wulfert 10d73cc19b Initial commit for structure reorganization 6 лет назад