Commit History

Author SHA1 Message Date
  Robert Russell fb497c1daa I have the remaster textures loading for the battle except some 6 years ago
  Robert Russell c278281628 fix mass rename of ID to BattleID 6 years ago
  Robert Russell cce9db7cfe i am refactoring the kernel.bin not done 6 years ago
  Robert Russell dd393f7dfb fix loading icons.tex when larger image cannot be found. 6 years ago
  Robert Russell f3f201fc3a aspect ratio /scale tweak on LGSG 6 years ago
  Robert Russell 958eddd17b some bugs prevent threading some actions. 6 years ago
  Robert Russell d3d374674c fixing hit 6 years ago
  Robert Russell 2a2699759a Update EntryGroup.cs 6 years ago
  Robert Russell d88e74ec7a more progress on limit break 6 years ago
  Robert Russell 2ac9ffecbf wip on average color and squal's limit window 6 years ago
  Robert Russell 93e30e93b1 Added color to draw methods 6 years ago
  Sebanisu 9e336a14ec Update EntryGroup.cs 6 years ago
  Sebanisu 54dad146ba Revert "bake in scaling" 6 years ago
  Sebanisu cc199695b7 bake in scaling 6 years ago
  Sebanisu 27e65db8db Moved most of the trim code to Entrygroup 6 years ago
  Sebanisu eeb01fe230 Update EntryGroup.cs 6 years ago
  Sebanisu 8299fd26f6 trimming icons seems to work. WIP 6 years ago
  Sebanisu ef7334ee15 entry entrygroup and sp2 are image related so moved to images folder 6 years ago