Robert Russell
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7ca2f66fbb
rain codemaid on sections of code changed UInt16 to short etc. added a new struct for 16 bit color maybe better than method?
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пре 6 година |
Robert Russell
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665c35acd4
mass change to var
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пре 6 година |
Robert Russell
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03236179ac
changed more things to var. added a SavePNG to tim. correctly loading the lunarcry textures for battle. had to use classic dims for uvs
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пре 6 година |
Robert Russell
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8941c6693e
several small changes
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пре 6 година |
Robert Russell
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2046de7671
GetBPP changes to GetBytesPerPixel. Moved TextureBuffer to Images folder.
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пре 6 година |
Robert Russell
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a945526744
Applied changes to archiveworker to fields. And tweaked color code for bg texture.
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пре 6 година |
Robert Russell
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bb8492827e
wip trying to setup SP2 derrived class that can read from exe offsets.
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пре 6 година |
Robert Russell
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fe509bc2b8
Had to support forcing palettes for card faces.
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пре 6 година |
Robert Russell
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b3441ffcf9
Visable is now Visible
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пре 6 година |
Sebanisu
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dcc074dd17
Update Texture_Base.cs
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пре 6 година |
Marcin Gomulak
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92cc32a5f7
Made color converting method public instead of protected
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пре 6 година |
Marcin Gomulak
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35f368dd45
Added getting parameters for colours and clut num and the way of force setting them for some really rare cases happening on world map right now
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пре 6 година |
Sebanisu
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adda1ebef4
adding support for upscale
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пре 6 година |
Sebanisu
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1c1839530b
added ignorealpha as a bool.
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пре 6 година |
Sebanisu
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4f5b2a0692
Now Texturehandler should be able to load TIM or TEX files. though embeded files images still need support.
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пре 6 година |
Sebanisu
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73e564cf37
Copied the TDW code to it's own class.
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пре 6 година |
Sebanisu
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298af658dd
tweaks to menu and textures
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пре 6 година |