Историја ревизија

Аутор SHA1 Порука Датум
  Robert Russell 7ca2f66fbb rain codemaid on sections of code changed UInt16 to short etc. added a new struct for 16 bit color maybe better than method? пре 6 година
  Robert Russell 665c35acd4 mass change to var пре 6 година
  Robert Russell 03236179ac changed more things to var. added a SavePNG to tim. correctly loading the lunarcry textures for battle. had to use classic dims for uvs пре 6 година
  Robert Russell 8941c6693e several small changes пре 6 година
  Robert Russell 2046de7671 GetBPP changes to GetBytesPerPixel. Moved TextureBuffer to Images folder. пре 6 година
  Robert Russell a945526744 Applied changes to archiveworker to fields. And tweaked color code for bg texture. пре 6 година
  Robert Russell bb8492827e wip trying to setup SP2 derrived class that can read from exe offsets. пре 6 година
  Robert Russell fe509bc2b8 Had to support forcing palettes for card faces. пре 6 година
  Robert Russell b3441ffcf9 Visable is now Visible пре 6 година
  Sebanisu dcc074dd17 Update Texture_Base.cs пре 6 година
  Marcin Gomulak 92cc32a5f7 Made color converting method public instead of protected пре 6 година
  Marcin Gomulak 35f368dd45 Added getting parameters for colours and clut num and the way of force setting them for some really rare cases happening on world map right now пре 6 година
  Sebanisu adda1ebef4 adding support for upscale пре 6 година
  Sebanisu 1c1839530b added ignorealpha as a bool. пре 6 година
  Sebanisu 4f5b2a0692 Now Texturehandler should be able to load TIM or TEX files. though embeded files images still need support. пре 6 година
  Sebanisu 73e564cf37 Copied the TDW code to it's own class. пре 6 година
  Sebanisu 298af658dd tweaks to menu and textures пре 6 година