Commit History

Autor SHA1 Mensaxe Data
  Robert Russell 1d6c87b808 fixed laguna in the battle and menus. cleaned some more files. %!s(int64=5) %!d(string=hai) anos
  Robert Russell df3b05a8b4 Cleaned up memory class and I fixed the errors caused from merge. %!s(int64=6) %!d(string=hai) anos
  Robert Russell 665c35acd4 mass change to var %!s(int64=6) %!d(string=hai) anos
  Robert Russell bee5b1daf9 fix varible names. ran codemaid moved enum to own file. %!s(int64=6) %!d(string=hai) anos
  Robert Russell ada71e4fed refactor information put enums in own files. %!s(int64=6) %!d(string=hai) anos
  Robert Russell 2308393ad5 most of the refactoring of kernel is done. %!s(int64=6) %!d(string=hai) anos
  Robert Russell 4dfe5c253c more fixes almost back to where I was ;-; %!s(int64=6) %!d(string=hai) anos
  Robert Russell ef74fd1fb0 fix multiple merge conflicts. still more to do. %!s(int64=6) %!d(string=hai) anos
  Robert Russell 877339d35e unfinished changes but just wasted time moving them all between branches %!s(int64=6) %!d(string=hai) anos
  Robert Russell cce9db7cfe i am refactoring the kernel.bin not done %!s(int64=6) %!d(string=hai) anos
  Robert Russell 4b77ec31b2 Sound and Music into own classes and got sound FX playback in remaster. %!s(int64=6) %!d(string=hai) anos
  Robert Russell d2ab2d7dc7 Enemy attack abilties pool working. %!s(int64=6) %!d(string=hai) anos
  Robert Russell e9f46685f0 WIP enemy pools, Magic seems done. %!s(int64=6) %!d(string=hai) anos
  Robert Russell 811b8c8267 wip magic pool to handle enemy %!s(int64=6) %!d(string=hai) anos
  Robert Russell c7365f7d9c Battle now in base class. %!s(int64=6) %!d(string=hai) anos
  Robert Russell eb02351887 Enemy Menu WIP %!s(int64=6) %!d(string=hai) anos
  Robert Russell f9f156880b ran code cleaner on menus %!s(int64=6) %!d(string=hai) anos
  Robert Russell 8f3c727ed1 multiple changes %!s(int64=6) %!d(string=hai) anos
  Robert Russell 3107f66a8d New Load game menu complete broken battle menu :P %!s(int64=6) %!d(string=hai) anos
  Robert Russell 4d9d6a14f8 Refactor target group/party/enemy %!s(int64=6) %!d(string=hai) anos
  Robert Russell d7320e8d9b wip refactor %!s(int64=6) %!d(string=hai) anos
  Robert Russell 155f6ea423 To remove virtual functions from constructors is alot of changes %!s(int64=6) %!d(string=hai) anos
  Robert Russell b0932effdf Refactor IGMDataItem.Text %!s(int64=6) %!d(string=hai) anos
  Robert Russell bdae36de55 Base pool moved to it's own namespace %!s(int64=6) %!d(string=hai) anos
  Robert Russell 6de13b1dc9 Magic pool in namespace %!s(int64=6) %!d(string=hai) anos