Commit History

Author SHA1 Message Date
  Robert Russell 665c35acd4 mass change to var 6 years ago
  Robert Russell 2308393ad5 most of the refactoring of kernel is done. 6 years ago
  Robert Russell 877339d35e unfinished changes but just wasted time moving them all between branches 6 years ago
  Robert Russell cce9db7cfe i am refactoring the kernel.bin not done 6 years ago
  Robert Russell 77164a2f44 Reswizzle improvement on detecting the overlap. glstaup1 from 29 to 24 to now 17 images. 6 years ago
  Robert Russell 87280b8a16 selphie slots class wip 6 years ago
  Robert Russell e478ef32b2 fix spelling error 6 years ago
  Robert Russell f125bf1e51 wip on new LGSG 6 years ago
  Robert Russell 56ffeac953 Update PointEx.cs 6 years ago
  Sebanisu 224eceef7e Revert "Revert "Revert "Memoize the texturehandler""" 6 years ago
  Sebanisu 76b6a898ff Revert "Revert "Memoize the texturehandler"" 6 years ago
  Sebanisu 8a971f2f13 Revert "Memoize the texturehandler" 6 years ago
  Sebanisu 0f3d467b1c Memoize the texturehandler 6 years ago
  Sebanisu 57415dcc4f Input => Input 2 6 years ago
  Sebanisu 034a3e4554 Created a Damagable Abstract class to carry over functionality from characters to gfs and in the future to enemies. Made some things Lists instead of arrays to have access to methods that lists have. Added some functionality to allow detecting CurrentHP MaxHP with out knowing if it's team lugana before hand. Added crisis level detection. 6 years ago
  Sebanisu 20da6deec0 Reorganized some files for menus. I removed the prefix from some enum and strut files. Added abstract setmode and getmode. 6 years ago