Robert Russell
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665c35acd4
mass change to var
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6 years ago |
Robert Russell
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2308393ad5
most of the refactoring of kernel is done.
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6 years ago |
Robert Russell
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877339d35e
unfinished changes but just wasted time moving them all between branches
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6 years ago |
Robert Russell
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cce9db7cfe
i am refactoring the kernel.bin not done
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6 years ago |
Robert Russell
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77164a2f44
Reswizzle improvement on detecting the overlap. glstaup1 from 29 to 24 to now 17 images.
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6 years ago |
Robert Russell
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87280b8a16
selphie slots class wip
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6 years ago |
Robert Russell
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e478ef32b2
fix spelling error
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6 years ago |
Robert Russell
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f125bf1e51
wip on new LGSG
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6 years ago |
Robert Russell
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56ffeac953
Update PointEx.cs
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6 years ago |
Sebanisu
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224eceef7e
Revert "Revert "Revert "Memoize the texturehandler"""
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6 years ago |
Sebanisu
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76b6a898ff
Revert "Revert "Memoize the texturehandler""
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6 years ago |
Sebanisu
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8a971f2f13
Revert "Memoize the texturehandler"
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6 years ago |
Sebanisu
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0f3d467b1c
Memoize the texturehandler
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6 years ago |
Sebanisu
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57415dcc4f
Input => Input 2
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6 years ago |
Sebanisu
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034a3e4554
Created a Damagable Abstract class to carry over functionality from characters to gfs and in the future to enemies. Made some things Lists instead of arrays to have access to methods that lists have. Added some functionality to allow detecting CurrentHP MaxHP with out knowing if it's team lugana before hand. Added crisis level detection.
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6 years ago |
Sebanisu
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20da6deec0
Reorganized some files for menus. I removed the prefix from some enum and strut files. Added abstract setmode and getmode.
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6 years ago |