Robert Russell
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885664156b
Info changed to public so I could parse the data in Dat Dump, also added null checks.
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%!s(int64=6) %!d(string=hai) anos |
Robert Russell
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f63ea68c7c
Added Enemy_Attack_Data and JunctionedGFs to enemies
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%!s(int64=6) %!d(string=hai) anos |
Robert Russell
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e450681f9d
Set ATBTimer to start in loading damagable
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%!s(int64=6) %!d(string=hai) anos |
Robert Russell
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33be0da435
Damageable in menus can be set null now.
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%!s(int64=6) %!d(string=hai) anos |
Robert Russell
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1380389041
damageable.update to module_battle_debug.cs
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%!s(int64=6) %!d(string=hai) anos |
Robert Russell
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ada2195e61
new debug menu is mostly functional. also some execption crashes
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%!s(int64=6) %!d(string=hai) anos |
Robert Russell
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e478ef32b2
fix spelling error
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%!s(int64=6) %!d(string=hai) anos |
Robert Russell
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3eca4665d8
refactor to eliminate warnings.
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%!s(int64=6) %!d(string=hai) anos |
Robert Russell
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40983b1a15
Clearing Code Analysis Warnings Renzokeken bug fix.
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%!s(int64=6) %!d(string=hai) anos |
Robert Russell
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26eed2158c
Removed Character and VisibleCharacter replaced with Damageable.
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%!s(int64=6) %!d(string=hai) anos |
Robert Russell
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99fe82f43e
Correct Mug & Drop Rates / Card Rates
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%!s(int64=6) %!d(string=hai) anos |
Robert Russell
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cf88690924
ATB bar functionality
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%!s(int64=6) %!d(string=hai) anos |
Robert Russell
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97962f28be
fix random
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%!s(int64=6) %!d(string=hai) anos |
Sebanisu
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2e3a9c587f
more work on enemy information
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%!s(int64=6) %!d(string=hai) anos |