Commit History

Autor SHA1 Mensaxe Data
  Robert Russell bb8492827e wip trying to setup SP2 derrived class that can read from exe offsets. %!s(int64=6) %!d(string=hai) anos
  Robert Russell 911c3abe0a Added entries for cards. %!s(int64=6) %!d(string=hai) anos
  Robert Russell 33ddf0e6a3 after fixing tim class no need to override the palette width. %!s(int64=6) %!d(string=hai) anos
  Robert Russell 404d90caa9 support the changes to exe_offsets. %!s(int64=6) %!d(string=hai) anos
  Robert Russell 8559fc93a6 Update Card_Game.cs %!s(int64=6) %!d(string=hai) anos
  Robert Russell e6a9701409 wip on card game symbols %!s(int64=6) %!d(string=hai) anos
  Robert Russell a8c0c50cca readded the enable dump data check. %!s(int64=6) %!d(string=hai) anos
  Robert Russell 566ea3ffc7 removed the out Tecturehandler[] tex. %!s(int64=6) %!d(string=hai) anos
  Robert Russell 60ec66ac85 wip on symbols and numbers parcing %!s(int64=6) %!d(string=hai) anos
  Robert Russell c83980fd83 Combined card image functional. %!s(int64=6) %!d(string=hai) anos
  Robert Russell fe509bc2b8 Had to support forcing palettes for card faces. %!s(int64=6) %!d(string=hai) anos
  Robert Russell b95e37eac9 reading the card images from exe %!s(int64=6) %!d(string=hai) anos
  Sebanisu 112392e0e3 Split EXE offsets into it's own class. added varibles rated to card game to card game class. %!s(int64=6) %!d(string=hai) anos
  Sebanisu de29d5b563 Update Card_Game.cs %!s(int64=6) %!d(string=hai) anos
  Sebanisu 298af658dd tweaks to menu and textures %!s(int64=6) %!d(string=hai) anos
  Sebanisu df810e1366 tweaks to tim2 and card game %!s(int64=6) %!d(string=hai) anos
  Sebanisu 1379efe776 started manually putting in offsets from HxD %!s(int64=6) %!d(string=hai) anos
  Sebanisu b628e67c8d saving change before pulling origin %!s(int64=6) %!d(string=hai) anos
  Sebanisu 1dbaebc07e added card game class %!s(int64=6) %!d(string=hai) anos