Historia zmian

Autor SHA1 Wiadomość Data
  Robert Russell 2d22efa354 All fields code into the fields namespace. 6 lat temu
  Robert Russell 2a7bce69cf Refactor movie code, removed RGBColor, Moved AudioVisual related classes into AV folder 6 lat temu
  Robert Russell e9f46685f0 WIP enemy pools, Magic seems done. 6 lat temu
  Marcin Gomulak f416a28d82 added backBuffer requesting and grabbing functionality; added battle swirl WIP 6 lat temu
  Robert Russell c1dd809074 added more tasks for durring preloading phase. 6 lat temu
  Marcin Gomulak efd05075ef directX custom shader hotfix 6 lat temu
  Sebanisu 2e3a9c587f more work on enemy information 6 lat temu
  Sebanisu bf9830a520 Update Game1.cs 6 lat temu
  Sebanisu 60ab84ad7a Fixed the merge texture code. 6 lat temu
  Sebanisu cd36c5c458 had to remove duplicates but wanted to still support multiple input sets. equals for inputbutton isn't fool proof. but it works for now. 6 lat temu
  Sebanisu 57415dcc4f Input => Input 2 6 lat temu
  Sebanisu 1286ddcf4b Re ordered some bits of init function. So now anything that depends on graphics is loaded last and inside a if statement checking for graphics to be loaded. Made a small archive search console app. 6 lat temu
  Sebanisu 00ff067032 fixed archive search 6 lat temu
  Benjamin Wulfert 4f50e3ca4b Additional refactoring, changed namespace from FF8 to OpenVII, changed Solution name to OpenVIII, added nunit as dependency, introduced test-project, ... 6 lat temu
  Benjamin Wulfert 10d73cc19b Initial commit for structure reorganization 6 lat temu