Robert Russell
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2d22efa354
All fields code into the fields namespace.
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6 lat temu |
Robert Russell
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2a7bce69cf
Refactor movie code, removed RGBColor, Moved AudioVisual related classes into AV folder
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6 lat temu |
Robert Russell
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e9f46685f0
WIP enemy pools, Magic seems done.
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6 lat temu |
Marcin Gomulak
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f416a28d82
added backBuffer requesting and grabbing functionality; added battle swirl WIP
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6 lat temu |
Robert Russell
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c1dd809074
added more tasks for durring preloading phase.
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6 lat temu |
Marcin Gomulak
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efd05075ef
directX custom shader hotfix
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6 lat temu |
Sebanisu
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2e3a9c587f
more work on enemy information
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6 lat temu |
Sebanisu
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bf9830a520
Update Game1.cs
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6 lat temu |
Sebanisu
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60ab84ad7a
Fixed the merge texture code.
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6 lat temu |
Sebanisu
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cd36c5c458
had to remove duplicates but wanted to still support multiple input sets. equals for inputbutton isn't fool proof. but it works for now.
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6 lat temu |
Sebanisu
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57415dcc4f
Input => Input 2
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6 lat temu |
Sebanisu
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1286ddcf4b
Re ordered some bits of init function. So now anything that depends on graphics is loaded last and inside a if statement checking for graphics to be loaded. Made a small archive search console app.
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6 lat temu |
Sebanisu
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00ff067032
fixed archive search
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6 lat temu |
Benjamin Wulfert
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4f50e3ca4b
Additional refactoring, changed namespace from FF8 to OpenVII, changed Solution name to OpenVIII, added nunit as dependency, introduced test-project, ...
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6 lat temu |
Benjamin Wulfert
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10d73cc19b
Initial commit for structure reorganization
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6 lat temu |