Robert Russell
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72604a8ef0
added texturebuffer to tim2
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6 years ago |
Robert Russell
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2046de7671
GetBPP changes to GetBytesPerPixel. Moved TextureBuffer to Images folder.
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6 years ago |
Robert Russell
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bb8492827e
wip trying to setup SP2 derrived class that can read from exe offsets.
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6 years ago |
Robert Russell
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40eaed2897
added check for 8bpp and force number of colors to 16 if above that number.
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6 years ago |
Robert Russell
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e6783c6c58
dispose of temp Texture2D, and fix tim2 test for numOFcluts
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6 years ago |
Robert Russell
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fe509bc2b8
Had to support forcing palettes for card faces.
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6 years ago |
Robert Russell
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b74630a757
Made it so non tims can fail silent with no exception
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6 years ago |
Robert Russell
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0f150d8900
updated overture tim process
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6 years ago |
Marcin Gomulak
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35f368dd45
Added getting parameters for colours and clut num and the way of force setting them for some really rare cases happening on world map right now
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6 years ago |
Sebanisu
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f815ee245a
Merge branch 'master' into maki0
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6 years ago |
Sebanisu
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1c1839530b
added ignorealpha as a bool.
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6 years ago |
Sebanisu
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73e564cf37
Copied the TDW code to it's own class.
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6 years ago |
Sebanisu
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298af658dd
tweaks to menu and textures
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6 years ago |