Commit History

Author SHA1 Message Date
  Robert Russell 2fd5ad153e moved used pcs of module_main_menu_debug.cs to MenuModule.cs 6 years ago
  Robert Russell f9f156880b ran code cleaner on menus 6 years ago
  Robert Russell 8f3c727ed1 multiple changes 6 years ago
  Robert Russell 3107f66a8d New Load game menu complete broken battle menu :P 6 years ago
  Robert Russell 4a8f13d914 WIP refactor progress 6 years ago
  Robert Russell 0897635dd7 fixing some menus 6 years ago
  Robert Russell b0932effdf Refactor IGMDataItem.Text 6 years ago
  Robert Russell 80f5970241 IGMData to namespace 6 years ago
  Robert Russell c35b3186df Moved String into IGMDataItem as text 6 years ago
  Robert Russell f757f66879 Moved box into IGMdataitem 6 years ago
  Sebanisu e091fee83d Made MODULE an enum. 6 years ago
  Sebanisu 68a7c4485c Multiple changes 6 years ago
  Sebanisu 57415dcc4f Input => Input 2 6 years ago
  Sebanisu 41b8cc83ae code cleanup 6 years ago
  Sebanisu 298af658dd tweaks to menu and textures 6 years ago
  Sebanisu 46207cc3c5 I changed Inputs_Cancel to a bool. So it would only return true when it actually did something. By default the code returned true if button was pressed at all. 6 years ago
  Sebanisu 2b130fbe85 Added battlemenu to ingamemenu 6 years ago
  Sebanisu 802a5cca23 More sepperation of menu and module. new Lobby Menu is functional now. Made it so the ff8 logo aligns top instead of centering. 6 years ago
  Sebanisu e4344a0dc7 Overrided ModeChangeEvent 6 years ago
  Sebanisu 7f183a90d0 Moved more mode code into base class. Though it requres you to set a mode in init or you will throw an exception... 6 years ago
  Sebanisu a38fa0b3b1 Target pool dynamicly allocated Cursors only show on valid targets. Changed some values in saves data to bit arrays. 6 years ago
  Sebanisu dbdf0c68e6 Removed comments and recorganized 6 years ago
  Sebanisu a32d38dc0a I refactored some of IGM to use new features developed later. And fixed cursor bug where if cursor was far enough to left or top cursor isn't drawn. this can still be an issue I just increased the minx and miny so the number could be lower. 6 years ago
  Benjamin Wulfert 4f50e3ca4b Additional refactoring, changed namespace from FF8 to OpenVII, changed Solution name to OpenVIII, added nunit as dependency, introduced test-project, ... 6 years ago
  Benjamin Wulfert 10d73cc19b Initial commit for structure reorganization 6 years ago