Commit History

Author SHA1 Message Date
  Robert Russell 55f3a94a60 tried to move things that modify the camera struct into the struct. and clean up the code. Set more things to read only. when not possible i changed to private set 5 years ago
  Robert Russell df3b05a8b4 Cleaned up memory class and I fixed the errors caused from merge. 6 years ago
  Robert Russell 3b2822a2b7 fix rinoa and ward 6 years ago
  Robert Russell 9fff9583b5 altered costumes code to be the same as weapons. also flipped the != to == so the default was 0 and not 1. 6 years ago
  Robert Russell 225a7f115b fix weapons selection 6 years ago
  Robert Russell 62bc747b40 fix side menu so it reloads battle. 6 years ago
  Robert Russell c278281628 fix mass rename of ID to BattleID 6 years ago
  Robert Russell 5a3d26a7d6 i moved all the dat file related objectsinto the dat folder. refactored some more. 6 years ago
  Robert Russell 3dd83714aa refactoring the dat files is done for now. 6 years ago
  Robert Russell b7c1259d27 sequences i think are okay. it's just a bunch of bytes right now as we don't have them Reversed yet. 6 years ago
  Robert Russell 9070314ed6 moved texture grabbing code to textures object. 6 years ago
  Robert Russell e4b1434766 fixed a crash and overloaded ireadonlylist when there was one array in the objects. 6 years ago
  Robert Russell 7190a7223f wip animationframe buggy right now. 6 years ago
  Robert Russell af5feb0e49 wip battledat breakup 6 years ago
  Robert Russell a0a49e9f6c wip battle.dat things compile again! woohooo. 6 years ago
  Robert Russell d214ee5897 wip changes 6 years ago