Robert Russell
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fb497c1daa
I have the remaster textures loading for the battle except some
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6 years ago |
Robert Russell
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c278281628
fix mass rename of ID to BattleID
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6 years ago |
Robert Russell
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cce9db7cfe
i am refactoring the kernel.bin not done
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6 years ago |
Robert Russell
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dd393f7dfb
fix loading icons.tex when larger image cannot be found.
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6 years ago |
Robert Russell
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f3f201fc3a
aspect ratio /scale tweak on LGSG
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6 years ago |
Robert Russell
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958eddd17b
some bugs prevent threading some actions.
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6 years ago |
Robert Russell
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d3d374674c
fixing hit
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6 years ago |
Robert Russell
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2a2699759a
Update EntryGroup.cs
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6 years ago |
Robert Russell
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d88e74ec7a
more progress on limit break
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6 years ago |
Robert Russell
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2ac9ffecbf
wip on average color and squal's limit window
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6 years ago |
Robert Russell
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93e30e93b1
Added color to draw methods
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6 years ago |
Sebanisu
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9e336a14ec
Update EntryGroup.cs
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6 years ago |
Sebanisu
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54dad146ba
Revert "bake in scaling"
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6 years ago |
Sebanisu
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cc199695b7
bake in scaling
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6 years ago |
Sebanisu
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27e65db8db
Moved most of the trim code to Entrygroup
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6 years ago |
Sebanisu
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eeb01fe230
Update EntryGroup.cs
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6 years ago |
Sebanisu
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8299fd26f6
trimming icons seems to work. WIP
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6 years ago |
Sebanisu
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ef7334ee15
entry entrygroup and sp2 are image related so moved to images folder
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6 years ago |