Robert Russell
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3d0f1c3d79
disabled dumping of data for battledat, removed some unused references.
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5 years ago |
Robert Russell
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df3b05a8b4
Cleaned up memory class and I fixed the errors caused from merge.
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6 years ago |
Robert Russell
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7ca2f66fbb
rain codemaid on sections of code changed UInt16 to short etc. added a new struct for 16 bit color maybe better than method?
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6 years ago |
Robert Russell
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665c35acd4
mass change to var
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6 years ago |
Robert Russell
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8941c6693e
several small changes
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6 years ago |
Robert Russell
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26e2c193df
fix color exception. where array has more colors than needed.
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6 years ago |
Robert Russell
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408d7ec004
remaster loading from zzz files.. slow A.F.
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6 years ago |
Robert Russell
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428b652d38
removed try catches. added t4exturebuffer inplace of color[]
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6 years ago |
Robert Russell
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2046de7671
GetBPP changes to GetBytesPerPixel. Moved TextureBuffer to Images folder.
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6 years ago |
Robert Russell
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bb8492827e
wip trying to setup SP2 derrived class that can read from exe offsets.
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6 years ago |
Robert Russell
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e6783c6c58
dispose of temp Texture2D, and fix tim2 test for numOFcluts
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6 years ago |
Robert Russell
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fe509bc2b8
Had to support forcing palettes for card faces.
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6 years ago |
Robert Russell
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7c0f41a4a5
Fixing warnings caused from Code Analysis
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6 years ago |
Marcin Gomulak
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35f368dd45
Added getting parameters for colours and clut num and the way of force setting them for some really rare cases happening on world map right now
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6 years ago |
Sebanisu
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298af658dd
tweaks to menu and textures
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6 years ago |