Commit History

Author SHA1 Message Date
  Robert Russell 3d0f1c3d79 disabled dumping of data for battledat, removed some unused references. 5 years ago
  Robert Russell df3b05a8b4 Cleaned up memory class and I fixed the errors caused from merge. 6 years ago
  Robert Russell 7ca2f66fbb rain codemaid on sections of code changed UInt16 to short etc. added a new struct for 16 bit color maybe better than method? 6 years ago
  Robert Russell 665c35acd4 mass change to var 6 years ago
  Robert Russell 8941c6693e several small changes 6 years ago
  Robert Russell 26e2c193df fix color exception. where array has more colors than needed. 6 years ago
  Robert Russell 408d7ec004 remaster loading from zzz files.. slow A.F. 6 years ago
  Robert Russell 428b652d38 removed try catches. added t4exturebuffer inplace of color[] 6 years ago
  Robert Russell 2046de7671 GetBPP changes to GetBytesPerPixel. Moved TextureBuffer to Images folder. 6 years ago
  Robert Russell bb8492827e wip trying to setup SP2 derrived class that can read from exe offsets. 6 years ago
  Robert Russell e6783c6c58 dispose of temp Texture2D, and fix tim2 test for numOFcluts 6 years ago
  Robert Russell fe509bc2b8 Had to support forcing palettes for card faces. 6 years ago
  Robert Russell 7c0f41a4a5 Fixing warnings caused from Code Analysis 6 years ago
  Marcin Gomulak 35f368dd45 Added getting parameters for colours and clut num and the way of force setting them for some really rare cases happening on world map right now 6 years ago
  Sebanisu 298af658dd tweaks to menu and textures 6 years ago