Robert Russell
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df3b05a8b4
Cleaned up memory class and I fixed the errors caused from merge.
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6 years ago |
Robert Russell
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7ca2f66fbb
rain codemaid on sections of code changed UInt16 to short etc. added a new struct for 16 bit color maybe better than method?
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6 years ago |
Robert Russell
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fb497c1daa
I have the remaster textures loading for the battle except some
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6 years ago |
Robert Russell
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03236179ac
changed more things to var. added a SavePNG to tim. correctly loading the lunarcry textures for battle. had to use classic dims for uvs
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6 years ago |
Robert Russell
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a11c9cb272
tweakes to texture handler and such to support the battlefieldpack
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6 years ago |
Robert Russell
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dd393f7dfb
fix loading icons.tex when larger image cannot be found.
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6 years ago |
Robert Russell
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88a1e8c541
tweaking icons so it doesn't store 4 copies of the icons.tex
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6 years ago |
Robert Russell
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8941c6693e
several small changes
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6 years ago |
Robert Russell
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18015ce176
added a cache for archives fixed an exception in in overture.
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6 years ago |
Robert Russell
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677e96113f
regex speed ups.
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6 years ago |
Robert Russell
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d48f38baac
Replaced match with one based on Regex so i can extract number with or without leading zeros.
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6 years ago |
Robert Russell
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b09a2c99b7
tweaked the encounters so i can sort it anyway i want.
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6 years ago |
Robert Russell
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84bc6a449b
added encounters class to keep track of all encounters and which encounter we are on.
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6 years ago |
Robert Russell
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eb4443798b
attempt to prep for remaster
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6 years ago |
Robert Russell
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90b5a774ac
this way it doesn't lock the texture it's loading.
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6 years ago |
Robert Russell
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9a37662429
Have dispose setup to force remove all copies of texture from cache and also dispose of all texture2ds
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6 years ago |
Robert Russell
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07ad095b74
Reload Method for TextureHandler
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6 years ago |
Robert Russell
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7883256b51
scaling working for deswizzle but it's slow will try another method
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6 years ago |
Robert Russell
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3eb31b2f8a
tweaked the loading of modded textures to grab textures from folder first if exists.
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6 years ago |
Robert Russell
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c8adaaec3a
Update TextureHandler.cs
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6 years ago |
Robert Russell
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bdecf75e3a
support turnning off dumping data in one location.
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6 years ago |
Robert Russell
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9e585160fa
changed detection of _findPNG to detect shorter filnames first.
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6 years ago |
Robert Russell
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f24f090cd2
Update TextureHandler.cs
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6 years ago |
Robert Russell
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8faaa96cd5
Update TextureHandler.cs
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6 years ago |
Robert Russell
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2ac9ffecbf
wip on average color and squal's limit window
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6 years ago |
Robert Russell
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b95e37eac9
reading the card images from exe
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6 years ago |
Robert Russell
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4f33e55a3d
section11 textures changed to use texture handler. Also passing string along so i know which file these textures are from. removed unneeded passing of memorystream. as binaryreader can refer to base stream.
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6 years ago |
Sebanisu
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9de333786b
Update TextureHandler.cs
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6 years ago |
Robert Russell
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863da513fa
Update TextureHandler.cs
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6 years ago |
Sebanisu
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437bada24e
Update TextureHandler.cs
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6 years ago |