using System; using System.Collections; using System.Collections.Generic; using System.Linq; namespace FF8 { /// /// This holds the encoded bytes and provides implict casts to string and byte[] /// public class FF8String : IEnumerator, IEnumerable, ICloneable { #region Fields private byte[] value; private int position = 0; #endregion Fields #region Constructors public FF8String() { } public static void Init() { if (BytetoStr == null) { BytetoStr = new Dictionary { //{0x01, "" }, {0xC6, "VI"},// pos:166, col:20, row:9 -- {0xC7, "II"},// pos:167, col:21, row:9 -- //pc version sysfld00 and 01 {0xCC, "GA"},// pos:172, col:5, row:9 -- {0xCD, "ME"},// pos:173, col:6, row:9 -- {0xCE, "FO"},// pos:174, col:7, row:9 -- {0xCF, "LD"},// pos:175, col:8, row:9 -- {0xD0, "ER"},// pos:176, col:9, row:9 -- ////original texture - sysfont //{0xCC, "ME"},// pos:172, col:5, row:9 -- //{0xCD, "MO"},// pos:173, col:6, row:9 -- //{0xCE, "RY"},// pos:174, col:7, row:9 -- //{0xCF, "CA"},// pos:175, col:8, row:9 -- //{0xD0, "RD"},// pos:176, col:9, row:9 -- {0xD1, "Sl"},// pos:177, col:10, row:9 -- {0xD2, "ot"},// pos:178, col:11, row:9 -- {0xD3, "ing"},// pos:179, col:12, row:10 -- {0xD4, "St"},// pos:180, col:13, row:10 -- {0xD5, "ec"},// pos:181, col:14, row:10 -- {0xD6, "kp"},// pos:182, col:15, row:10 -- {0xD7, "la"},// pos:183, col:16, row:10 -- {0xD8, ":z"},// pos:184, col:17, row:10 -- {0xD9, "Fr"},// pos:185, col:18, row:10 -- {0xDA, "nt"},// pos:186, col:19, row:10 -- {0xDB, "elng"},// pos:187, col:20, row:10 -- {0xDC, "re"},// pos:188, col:21, row:10 -- {0xDD, "S:"},// pos:189, col:1, row:10 -- {0xDE, "so"},// pos:190, col:2, row:10 -- {0xDF, "Ra"},// pos:191, col:3, row:10 -- {0xE0, "nu"},// pos:192, col:4, row:10 -- {0xE1, "ra"},// pos:193, col:5, row:10 -- //{0xE3, ""},// pos:195, col:0, row:0 -- //{0xE4, ""},// pos:196, col:0, row:0 -- //{0xE5, ""},// pos:197, col:0, row:0 -- //{0xE6, ""},// pos:198, col:0, row:0 -- //{0xE7, ""},// pos:199, col:0, row:0 -- {0xE8, "in"},// pos:200, col:0, row:0 -- {0xE9, "e "},// pos:201, col:0, row:0 -- {0xEA, "ne"},// pos:202, col:0, row:0 -- {0xEB, "to"},// pos:203, col:0, row:0 -- {0xEC, "re"},// pos:204, col:0, row:0 -- {0xED, "HP"},// pos:205, col:0, row:0 -- {0xEE, "l "},// pos:206, col:0, row:0 -- {0xEF, "ll"},// pos:207, col:0, row:0 -- {0xF0, "GF"},// pos:208, col:0, row:0 -- {0xF1, "nt"},// pos:209, col:0, row:0 -- {0xF2, "il"},// pos:210, col:0, row:0 -- {0xF3, "o "},// pos:211, col:0, row:0 -- {0xF4, "ef"},// pos:212, col:0, row:0 -- {0xF5, "on"},// pos:213, col:0, row:0 -- {0xF6, " w"},// pos:214, col:0, row:0 -- {0xF7, " r"},// pos:215, col:0, row:0 -- {0xF8, "wi"},// pos:216, col:0, row:0 -- {0xF9, "fi"},// pos:217, col:0, row:0 -- //{0xFA, ""},// pos:218, col:0, row:0 -- {0xFB, "s "},// pos:219, col:0, row:0 -- {0xFC, "ar"},// pos:220, col:0, row:0 -- //{0xFD, ""},// pos:221, col:0, row:0 -- {0xFE, " S"},// pos:222, col:0, row:0 -- {0xFF, "ag"},// pos:223, col:0, row:0 -- }; } } /// /// multi characters bytes and double character bytes /// /// TODO replace me. public static Dictionary BytetoStr { get; private set; } public FF8String(byte[] @value) => Value = @value; private static Encoding.FF8TextEncoding encoding = new Encoding.FF8TextEncoding(Encoding.FF8TextEncodingCodepage.Create()); public FF8String(string @value) => Value = @value != null? encoding.GetBytes(@value):null; #endregion Constructors #region Properties public byte[] Value { get => value; set => this.value = value; } public string Value_str => encoding.GetString(Value).TrimEnd('\0'); public int Length => value==null? 0:value.Length; public object Current { get => Value[position-1] ; } #endregion Properties #region Indexers public byte this[int index] => value[index]; #endregion Indexers #region Methods public static implicit operator byte[] (FF8String input) => input?.Value; public static implicit operator FF8String(string input) => new FF8String(input); public static implicit operator FF8String(byte[] input) => new FF8String(input); public static implicit operator string(FF8String input) => input?.Value_str; public override string ToString() => Value_str; public bool MoveNext() { if(++position <= Length) return true; else { Reset(); return false; } } public void Reset() => position = 0; public IEnumerator GetEnumerator() => this; public FF8String Append(FF8String end) { if (end != null && end.Length > 0) { Array.Resize(ref value, Length + end.Length); Array.Copy(end, 0, value, Length, end.Length); } return this; } public static FF8String Combine(FF8String start,FF8String end) { if (end != null && end.Length > 0) { byte[] combine = new byte[start.Length + end.Length]; Array.Copy(start, 0, combine, 0, start.Length); Array.Copy(end, 0, combine, start.Length, end.Length); return combine; } else return start; } public FF8String ReplaceRegion() { int i = 0; do { i = Array.FindIndex(value, i, Length - i, x => x == 0x0E); if (i >= 0) { byte id = (byte)(value[i + 1] - 0x20); //byte[] start = value.Take(i).ToArray(); byte[] newdata = Memory.Strings.Read(Strings.FileID.NAMEDIC, 0, id); byte[] end = value.Skip(2 + i).ToArray(); Array.Resize(ref value, Length + newdata.Length - 2); Array.Copy(newdata,0,value,i,newdata.Length); Array.Copy(end, 0, value, i+newdata.Length, end.Length); i+=newdata.Length; } } while (i >= 0&& i < Length); return this; } public object Clone() => new FF8String { value = value }; #endregion Methods } }