using System;
using System.Collections.Generic;
using System.IO;
using System.Reflection;
using System.Runtime.InteropServices;
using FF8.MonoGame;
using Microsoft.Xna.Framework;
using Microsoft.Xna.Framework.Audio;
using MonoGame.OpenAL;
using MonoGame.Utilities;
namespace FF8
{
///
/// The main class.
///
public static class Program
{
public static Game1 Game { get; private set; }
///
/// The main entry point for the application.
///
[STAThread]
static void Main()
{
MonoGameHooks.Initialize();
using (Game = new Game1())
Game.Run();
}
}
}