using System; using System.Collections.Generic; using System.IO; using System.Reflection; using System.Runtime.InteropServices; using FF8.MonoGame; using Microsoft.Xna.Framework; using Microsoft.Xna.Framework.Audio; using MonoGame.OpenAL; using MonoGame.Utilities; namespace FF8 { /// /// The main class. /// public static class Program { public static Game1 Game { get; private set; } /// /// The main entry point for the application. /// [STAThread] static void Main() { MonoGameHooks.Initialize(); using (Game = new Game1()) Game.Run(); } } }