namespace OpenVIII.Battle { public partial class Camera { #region Structs public struct CameraSetAnimGRP { #region Constructors public CameraSetAnimGRP(int set, int anim) { Set = set; Anim = anim; } #endregion Constructors #region Properties public int Anim { get; } public int Set { get; } #endregion Properties } #endregion Structs } }