using Microsoft.Xna.Framework;
using System.Collections.Generic;
using System.IO;
using System.Linq;
namespace OpenVIII.Battle.Dat
{
///
/// Section 2c: Vertex Data
///
///
public class VertexData
{
#region Fields
public readonly ushort BoneId;
public readonly ushort CVertices;
public readonly IReadOnlyList Vertices;
#endregion Fields
#region Constructors
private VertexData(BinaryReader br)
{
BoneId = br.ReadUInt16();
CVertices = br.ReadUInt16();
Vertices = Vertex.CreateInstances(br, CVertices);
}
#endregion Constructors
#region Methods
public static VertexData CreateInstance(BinaryReader br) => new VertexData(br);
public static IReadOnlyList CreateInstances(BinaryReader br, ushort count)
=> Enumerable.Range(0, count).Select(_ => CreateInstance(br)).ToList().AsReadOnly();
#endregion Methods
}
}