using System.Diagnostics.CodeAnalysis; namespace OpenVIII { public partial class Strings { #region Classes [SuppressMessage("ReSharper", "UnusedMember.Global")] public static class Description { #region Properties public static FF8StringReference Ability => Memory.Strings.Read(FileID.MenuGroup, 2, 224); public static FF8StringReference Auto => Memory.Strings.Read(FileID.MenuGroup, 2, 222); public static FF8StringReference AutoAtk => Memory.Strings.Read(FileID.MenuGroup, 2, 270); public static FF8StringReference AutoDef => Memory.Strings.Read(FileID.MenuGroup, 2, 274); public static FF8StringReference AutoMag => Memory.Strings.Read(FileID.MenuGroup, 2, 272); public static FF8StringReference ElA => Memory.Strings.Read(FileID.MenuGroup, 2, 248); public static FF8StringReference ElAd => Memory.Strings.Read(FileID.MenuGroup, 2, 254); public static FF8StringReference ElD => Memory.Strings.Read(FileID.MenuGroup, 2, 250); public static FF8StringReference GF => Memory.Strings.Read(FileID.MenuGroup, 2, 263); public static FF8StringReference Hit => Memory.Strings.Read(FileID.MenuGroup, 2, 240); public static FF8StringReference HP => Memory.Strings.Read(FileID.MenuGroup, 2, 226); public static FF8StringReference Junction => Memory.Strings.Read(FileID.MenuGroup, 2, 218); public static FF8StringReference Luck => Memory.Strings.Read(FileID.MenuGroup, 2, 238); public static FF8StringReference Mag => Memory.Strings.Read(FileID.MenuGroup, 2, 232); public static FF8StringReference Magic => Memory.Strings.Read(FileID.MenuGroup, 2, 265); public static FF8StringReference Off => Memory.Strings.Read(FileID.MenuGroup, 2, 220); public static FF8StringReference RemAll => Memory.Strings.Read(FileID.MenuGroup, 2, 276); public static FF8StringReference RemMag => Memory.Strings.Read(FileID.MenuGroup, 2, 278); public static FF8StringReference Spd => Memory.Strings.Read(FileID.MenuGroup, 2, 236); public static FF8StringReference Spr => Memory.Strings.Read(FileID.MenuGroup, 2, 234); public static FF8StringReference StA => Memory.Strings.Read(FileID.MenuGroup, 2, 244); public static FF8StringReference StAd => Memory.Strings.Read(FileID.MenuGroup, 2, 252); public static FF8StringReference StD => Memory.Strings.Read(FileID.MenuGroup, 2, 246); public static FF8StringReference Stats => Memory.Strings.Read(FileID.MenuGroup, 2, 256); public static FF8StringReference Vit => Memory.Strings.Read(FileID.MenuGroup, 2, 230); public static FF8StringReference Str => Memory.Strings.Read(FileID.MenuGroup, 2, 228); public static FF8StringReference Use => Memory.Strings.Read(FileID.MenuGroup, 2, 180); public static FF8StringReference Rearrange => Memory.Strings.Read(FileID.MenuGroup, 2, 184); public static FF8StringReference Sort => Memory.Strings.Read(FileID.MenuGroup, 2, 203); public static FF8StringReference Battle => Memory.Strings.Read(FileID.MenuGroup, 2, 182); #endregion Properties [SuppressMessage("ReSharper", "MemberHidesStaticFromOuterClass")] public static class SideMenu { public static FF8StringReference Junction => Memory.Strings.Read(FileID.MenuGroup, 0, 1); public static FF8StringReference Item => Memory.Strings.Read(FileID.MenuGroup, 0, 3); public static FF8StringReference Magic => Memory.Strings.Read(FileID.MenuGroup, 0, 5); public static FF8StringReference GF => Memory.Strings.Read(FileID.MenuGroup, 0, 7); public static FF8StringReference Status => Memory.Strings.Read(FileID.MenuGroup, 0, 9); public static FF8StringReference Card => Memory.Strings.Read(FileID.MenuGroup, 0, 11); public static FF8StringReference Rearrange => Memory.Strings.Read(FileID.MenuGroup, 0, 13); public static FF8StringReference Save => Memory.Strings.Read(FileID.MenuGroup, 0, 15); public static FF8StringReference Config => Memory.Strings.Read(FileID.MenuGroup, 0, 17); public static FF8StringReference PastParty => Memory.Strings.Read(FileID.MenuGroup, 0, 19); public static FF8StringReference Ability => Memory.Strings.Read(FileID.MenuGroup, 0, 63); public static FF8StringReference Switch => Memory.Strings.Read(FileID.MenuGroup, 0, 65); public static FF8StringReference SLV => Memory.Strings.Read(FileID.MenuGroup, 0, 70); public static FF8StringReference Information => Memory.Strings.Read(FileID.MenuGroup, 0, 76); public static FF8StringReference Tutorial => Memory.Strings.Read(FileID.MenuGroup, 0, 68); public static FF8StringReference Test => Memory.Strings.Read(FileID.MenuGroup, 0, 78); public static FF8StringReference Review => Memory.Strings.Read(FileID.MenuGroup, 0, 80); /// /// Ace /// public static FF8StringReference A => Memory.Strings.Read(FileID.MenuGroup, 0, 72); public static FF8String Battle { get; } = "Test Battle Menu"; } } #endregion Classes } }